Difference between revisions of "Spellbook of protection"

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{{spellbook|name=protection|level=1|type=[[clerical]]|cost=100|turns=3}}
 
{{spellbook|name=protection|level=1|type=[[clerical]]|cost=100|turns=3}}
  
The '''[[spellbook]] of [[protection]]''' provides a useful spell that causes you to glow and decrease your [[AC]] by 3, but only temporarily. The spell is best during severe fights with [[monster]]s.
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The '''[[spellbook]] of [[protection]]''' provides a useful spell that decreases your [[AC]], but only temporarily. The exact reduction depends on your experience level, and the amount of protection already gained from this spell; a level 1 character, for example, can achieve a reduction of only 3.
  
A routine to fight a difficult monster might involve:
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The protection wears off at a rate of 1 point every 10 turns, or 1 point every 20 turns if the spell was cast with [[expert]] proficiency.
* zapping the spell of protection
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* wearing one or two [[ring of protection|rings of protection]]
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==Identification==
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[[Monk]]s have a 1/3 chance of starting with a spellbook of protection<ref>[[u_init.c#line654]]</ref>.
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==Messages==
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;The <air> around you begins to shimmer with a golden haze."
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:You cast the spell
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;"The golden haze around you becomes more dense."
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:You case the spell while already protected by it
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;"Your skin feels warm for a moment."
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:You cast the spell, but can receive no more protection
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;"The golden haze around you becomes less dense."
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:The spell is wearing off
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;"The golden haze around you disappears."
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:The spell has worn off completely.
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==Strategy==
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The spell is best used just before fights with "out of depth" [[monster]]s which you are otherwise unprepared to fight.
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 +
A routine to fight a difficult monster might be:
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* cast the spell of protection
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* wear one or two [[ring of protection|rings of protection]]
 
* switch from non-metal to metal [[armor]]
 
* switch from non-metal to metal [[armor]]
  
Together, this provides a temporary AC boost, however at least one character was killed by an [[Angel]] even after doing this. To fight the most difficult monsters, one must not only have a low AC, but one must also acquire several [[resistance]]s.
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==Source code references==
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<references/>
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{{DOD}}
  
 
[[Category:Spellbooks|Protection]]
 
[[Category:Spellbooks|Protection]]

Revision as of 22:51, 20 August 2006

spellbook of
+   protection   Light green spellbook.png
Appearance random
Base price 100 zm
Weight 50
Turns to read 3
Ink to write 5–9
Spell type [[clerical spells|clerical]]
Level 1
Power cost 5 Pw

The spellbook of protection provides a useful spell that decreases your AC, but only temporarily. The exact reduction depends on your experience level, and the amount of protection already gained from this spell; a level 1 character, for example, can achieve a reduction of only 3.

The protection wears off at a rate of 1 point every 10 turns, or 1 point every 20 turns if the spell was cast with expert proficiency.

Identification

Monks have a 1/3 chance of starting with a spellbook of protection[1].

Messages

The <air> around you begins to shimmer with a golden haze."
You cast the spell
"The golden haze around you becomes more dense."
You case the spell while already protected by it
"Your skin feels warm for a moment."
You cast the spell, but can receive no more protection
"The golden haze around you becomes less dense."
The spell is wearing off
"The golden haze around you disappears."
The spell has worn off completely.

Strategy

The spell is best used just before fights with "out of depth" monsters which you are otherwise unprepared to fight.

A routine to fight a difficult monster might be:

Source code references


This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.