Difference between revisions of "Spellbook of sleep"

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m (Strategy: add "can")
(Monsters can resist this spell with monster magic resistance. Attacking monsters in melee has a 10% chance of waking them up.)
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Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by known doors.
 
Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by known doors.
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Monsters can resist this spell with [[monster magic resistance]]. Attacking monsters in melee has a 10% chance of waking them up.
  
 
== Strategy ==
 
== Strategy ==

Revision as of 03:18, 10 June 2011

spellbook of
+   sleep   Light green spellbook.png
Appearance random
Abundance 5.09%
Base price 100 zm
Weight 50
Turns to read 1
Ink to write 5–9
Spell type enchantment
Level 1
Power cost 5 Pw
Direction ray
Equivalent wand of sleep

Allows you to learn the sleep spell.

Effects

Casting this spell has the same effect as zapping a wand of sleep.

You can use it to help defeat (or escape) difficult monsters (unless the monster has sleep resistance); just be careful where the beam bounces. In a coaligned temple, you can use this wand to park a heavy monster on the altar so that you can kill it there without having it run away from you.

Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by known doors.

Monsters can resist this spell with monster magic resistance. Attacking monsters in melee has a 10% chance of waking them up.

Strategy

Once you have sent an enemy to sleep, be cautious about attacking it in melee unless you can defeat it normally. In particular if you have sent a floating eye or Medusa to sleep, never count on the sleep to keep you alive.

The sleep spell can be used to halt your pet before it stumbles into a trap or attacks a creature you want alive.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.