Enchantment spells
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Enchantment spells are those used to interact with the actions of monsters.
The following roles can gain skills in the Enchantment school:
Enchantment spells | |
---|---|
Max | Role |
Basic | |
Skilled |
Role | Skill |
---|---|
Monk | Basic |
Tourist | Basic |
Wizard | Skilled |
The following spellbooks teach you Enchantment spells:
The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.
Some enchantment spell levels have changed: sleep is level 3, confuse monster is level 1, and charm monster is level 5.Spellbook | Spell level | Direction | Relative probability | Probability conditional on price | Actions to read | Skill changes |
---|---|---|---|---|---|---|
Spellbook of sleep | 1 | ray | 5.09% | 17.5% | 3 | |
Spellbook of confuse monster | 2 | non-directional | 3.05% | 12.8% | 4 | S |
Spellbook of slow monster | 2 | beam | 3.05% | 12.8% | 4 | |
Spellbook of cause fear | 3 | non-directional | 2.54% | 10.8% | 8 | |
Spellbook of charm monster | 3 | non-directional | 2.03% | 8.6% | 8 |
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.