Difference between revisions of "Staggering blow"

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(Effects)
(Better wording in lead paragraph and explanation of random element)
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Staggering blow is a small chance outcome of [[bare hands|bare handed combat]] or [[martial arts]]. This can stun the opponent and push it back a square.
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A '''staggering blow''' is an especially powerful strike which may occur when attacking a monster with [[bare hands]] or [[martial arts]]. This stuns the opponent and can push it back a square.
  
 
== Conditions ==
 
== Conditions ==
  
For a staggering blow to happen, all of the following must be true.
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For a staggering blow to happen, all of the following must be true:{{refsrc|src/uhitm.c|1150|version=NetHack 3.6.1}}
  
* You must be attacking in melee without wielding any object. (Does kicking work too? I think not.)
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* You must be attacking in melee without wielding any object.
* You must not be wearing [[body armor]] or shield.
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* You must not be wearing [[body armor]] or a [[shield]].
* You must be in your natural form (not polymorphed).
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* You must be in your natural form (not [[polymorph]]ed).
 
* The target monster must not be [[monster size|huge or gigantic]] and must not be [[thick-skinned]].
 
* The target monster must not be [[monster size|huge or gigantic]] and must not be [[thick-skinned]].
 
* The damage dealt by the attack (with bonuses added) must be greater than 1.
 
* The damage dealt by the attack (with bonuses added) must be greater than 1.
* You must roll a d100 dice strictly under your bare handed or martial arts skill, where unskilled counts as 1, basic as 2, skilled as 3, expert as 4, master as 5, and grand master as 6. (This means you cannot deal a staggering blow if you are unskilled.)
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* You must pass a random chance dependent on your bare handed or martial arts [[skill]]. The chance is 0% at unskilled, 1% at basic, 2% at skilled, 3% at expert, 4% at master, and 5% at grand master.
  
 
== Effects ==
 
== Effects ==
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Unless the monster dies from the damage, the staggering blow stuns the target monster, removes its movement points, and tries to move the monster one step in the direction away from you unless there's something stopping this.
 
Unless the monster dies from the damage, the staggering blow stuns the target monster, removes its movement points, and tries to move the monster one step in the direction away from you unless there's something stopping this.
  
You get a message saying something like "<monster> staggers from your powerful strike!", provided you can see the monster.
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If you can see the monster, you get a message saying something like "<monster> staggers from your powerful strike!"
  
 
== Strategy ==
 
== Strategy ==
  
The staggering blow is most common for [[monks]], because they are the class that can be played without body armor or shield, their [[martial arts]] knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest martial arts skill.
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Staggering blows are most common for [[Monk]]s, because they are the class that can be played without body armor or shield, their [[martial arts]] knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest martial arts skill.
  
 
== References ==
 
== References ==
* {{sourcecode|uhitm.c|972}}
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<references />
 
* [http://www.steelypips.org/nethack/343/weap-343.html Weapons spoiler]
 
* [http://www.steelypips.org/nethack/343/weap-343.html Weapons spoiler]
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{{nethack-343}}
 
{{nethack-343}}
 
[[Category:Strategy]]
 
[[Category:Strategy]]

Revision as of 02:29, 29 February 2020

A staggering blow is an especially powerful strike which may occur when attacking a monster with bare hands or martial arts. This stuns the opponent and can push it back a square.

Conditions

For a staggering blow to happen, all of the following must be true:[1]

  • You must be attacking in melee without wielding any object.
  • You must not be wearing body armor or a shield.
  • You must be in your natural form (not polymorphed).
  • The target monster must not be huge or gigantic and must not be thick-skinned.
  • The damage dealt by the attack (with bonuses added) must be greater than 1.
  • You must pass a random chance dependent on your bare handed or martial arts skill. The chance is 0% at unskilled, 1% at basic, 2% at skilled, 3% at expert, 4% at master, and 5% at grand master.

Effects

Unless the monster dies from the damage, the staggering blow stuns the target monster, removes its movement points, and tries to move the monster one step in the direction away from you unless there's something stopping this.

If you can see the monster, you get a message saying something like "<monster> staggers from your powerful strike!"

Strategy

Staggering blows are most common for Monks, because they are the class that can be played without body armor or shield, their martial arts knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest martial arts skill.

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.