Difference between revisions of "Staggering blow"
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==Description== | ==Description== | ||
− | If a staggering blow occurs and does not kill the target monster, it will stun them, removing its movement points; they will also be moved one step away from the player unless there is an obstruction | + | If a staggering blow occurs and does not kill the target monster, it will stun them, removing its movement points; they will also be moved one step away from the player unless there is an obstruction (e.g., a [[wall]]). |
==Conditions== | ==Conditions== |
Revision as of 14:07, 20 January 2021
A staggering blow is an especially powerful strike which may occur when attacking a monster using sufficient skill in bare hands or martial arts.
Description
If a staggering blow occurs and does not kill the target monster, it will stun them, removing its movement points; they will also be moved one step away from the player unless there is an obstruction (e.g., a wall).
Conditions
For a staggering blow to happen, all of the following must be true:[1]
- You must be attacking in melee without wielding any object.
- You must not be wearing body armor or a shield.
- You must be in your natural form (not polymorphed).
- The target monster must not be huge or gigantic and must not be thick-skinned.
- The damage dealt by the attack (with bonuses added) must be greater than 1.
- You must pass a random chance dependent on your bare handed or martial arts skill. The chance is 0% at unskilled, 1% at basic, 2% at skilled, 3% at expert, 4% at master, and 5% at grand master.
Strategy
Staggering blows are most common for Monks, as the role encourages playing without body armor or a shield; their martial arts knowledge lets them deal more than 1 damage with a higher chance, and they can get the highest skill in martial arts.
Messages
- <monster> staggers from your powerful strike!
- You performed a staggering blow on a monster.
See also
Other links
References