Difference between revisions of "Talk:Cold resistance"
Jump to navigation
Jump to search
(Mistakes in cold resist calc. saving) |
(No difference)
|
Revision as of 15:52, 5 September 2007
I just dove through the source code for two hours and conducted a small trial and I think this [1] is wrong. Here is the basis for my argument:
The relevant portion of eat.c#640
654. switch (type) { 655. case POISON_RES: 656. if ((ptr == &mons[PM_KILLER_BEE] || 657. ptr == &mons[PM_SCORPION]) && !rn2(4)) 658. chance = 1; 659. else 660. chance = 15; 661. break; 662. case TELEPORT: 663. chance = 10; 664. break; 665. case TELEPORT_CONTROL: 666. chance = 12; 667. break; 668. case TELEPAT: 669. chance = 1; 670. break; 671. default: 672. chance = 15; 673. break; 674. } 675. 676. if (ptr->mlevel <= rn2(chance)) 677. return; /* failed die roll */
And an example from Monst.c#1532
1532. MON("frost giant", S_GIANT, 1533. LVL(10, 12, 3, 10, -3), (G_NOHELL|G_GENO|G_SGROUP|1), 1534. A(ATTK(AT_WEAP, AD_PHYS, 2,12), 1535. NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK), 1536. SIZ(2250, 750, 0, MS_BOAST, MZ_HUGE), MR_COLD, MR_COLD, 1537. M1_HUMANOID|M1_CARNIVORE, 1538. M2_GIANT|M2_STRONG|M2_ROCKTHROW|M2_NASTY|M2_COLLECT|M2_JEWELS, 1539. M3_INFRAVISIBLE|M3_INFRAVISION, CLR_WHITE),