Difference between revisions of "Talk:Conflict"

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(Conflict and Ft. Ludios: new section)
(Conflict prevents wand use?: new section)
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--[[User:Kha|Kha]] ([[User talk:Kha|talk]]) 13:38, 17 April 2018 (UTC)Be careful using Conflict at Fort Ludios if there are Cockatrices present.
 
--[[User:Kha|Kha]] ([[User talk:Kha|talk]]) 13:38, 17 April 2018 (UTC)Be careful using Conflict at Fort Ludios if there are Cockatrices present.
 
Being stoned by a rubber chicken wielded by a Soldier is a stupid way of dying if the danger can be predicted and avoided.
 
Being stoned by a rubber chicken wielded by a Soldier is a stupid way of dying if the danger can be predicted and avoided.
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== Conflict prevents wand use? ==
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If you wear conflict then a (non-hostile) shopkeeper will hit you but will not zap his wands. Is this true of all wand-wielding monsters? It should be mentioned in the article anyway. [[User:Throwaway123|Throwaway123]] ([[User talk:Throwaway123|talk]]) 23:34, 28 July 2018 (UTC)

Revision as of 23:34, 28 July 2018

Blind monsters

As I read the source, the call to Source:Ref/couldsee only checks if monsters are in your line of sight, and not if you (let alone the monster) is blind or blinded. So blind monsters should be affected by conflict, and monsters behind walls but seen with the eyes of the overworld should also. --Tjr 23:59, 15 January 2011 (UTC)

Conflict and Ft. Ludios

--Kha (talk) 13:38, 17 April 2018 (UTC)Be careful using Conflict at Fort Ludios if there are Cockatrices present. Being stoned by a rubber chicken wielded by a Soldier is a stupid way of dying if the danger can be predicted and avoided.

Conflict prevents wand use?

If you wear conflict then a (non-hostile) shopkeeper will hit you but will not zap his wands. Is this true of all wand-wielding monsters? It should be mentioned in the article anyway. Throwaway123 (talk) 23:34, 28 July 2018 (UTC)