Difference between revisions of "Talk:Guard"

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(Indefinite Vault Farming- extinction?)
(Guard Farming)
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Wouldn't vault guards go [[extinct]] if you stayed there indefinitely? Also what tunnel, if any does the guard generate behind him on appearance?- this is handy information to know if you are going to use your wands--[[User:PeterGFin|PeterGFin]] 17:23, February 18, 2010 (UTC)
 
Wouldn't vault guards go [[extinct]] if you stayed there indefinitely? Also what tunnel, if any does the guard generate behind him on appearance?- this is handy information to know if you are going to use your wands--[[User:PeterGFin|PeterGFin]] 17:23, February 18, 2010 (UTC)
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: {{sourcecode|Vault.c|226}} and [[Source%3AMakemon.c#makemon]] look much like guard creation increments the born counter, but does not respect extinction. -[[User:Tjr|Tjr]] 17:51, February 18, 2010 (UTC)

Revision as of 17:51, 18 February 2010

Guard Farming

I don't know if anyone has tried this before, but here is a fun way you can farm without any puddings. To do this, enter a vault, wait for a guard to get in, wait until he turns hostile, then kill him. Guards can carry some nice wands and scrolls, but be careful, killing a guard while they are still peaceful carries an alignment penalty which and mess up your record pretty bad.

--Gneek 03:10, 15 July 2008 (UTC)

Wouldn't vault guards go extinct if you stayed there indefinitely? Also what tunnel, if any does the guard generate behind him on appearance?- this is handy information to know if you are going to use your wands--PeterGFin 17:23, February 18, 2010 (UTC)

Vault.c, line 226 and Source:Makemon.c#makemon look much like guard creation increments the born counter, but does not respect extinction. -Tjr 17:51, February 18, 2010 (UTC)