Difference between revisions of "Talk:INetHack"
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(Created page with "I don't think it's accurate to call iNetHack a variant. Gameplay is just like vanilla as far as I can tell, except it uses a touchscreen instead of a keyboard. It would be bet...") |
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I don't think it's accurate to call iNetHack a variant. Gameplay is just like vanilla as far as I can tell, except it uses a touchscreen instead of a keyboard. It would be better to call it a port for iOS right? I plan to reword the beginning of the article later, unless someone tells me I'm wrong. 12:12, 2 November 2012 (UTC) | I don't think it's accurate to call iNetHack a variant. Gameplay is just like vanilla as far as I can tell, except it uses a touchscreen instead of a keyboard. It would be better to call it a port for iOS right? I plan to reword the beginning of the article later, unless someone tells me I'm wrong. 12:12, 2 November 2012 (UTC) | ||
+ | Or if you beat me to the edit, that would probably be even better!——[[User:Godska|Godska]] ([[User talk:Godska|talk]]) 12:14, 2 November 2012 (UTC) |
Revision as of 12:14, 2 November 2012
I don't think it's accurate to call iNetHack a variant. Gameplay is just like vanilla as far as I can tell, except it uses a touchscreen instead of a keyboard. It would be better to call it a port for iOS right? I plan to reword the beginning of the article later, unless someone tells me I'm wrong. 12:12, 2 November 2012 (UTC) Or if you beat me to the edit, that would probably be even better!——Godska (talk) 12:14, 2 November 2012 (UTC)