Talk:Lawful Quest

From NetHackWiki
Revision as of 13:08, 19 June 2010 by Slandor (talk | contribs) (Strategy: new section)
Jump to navigation Jump to search

What's really in here?

When I did the Lawful Quest I found that not all of the things that were described as being here were. For instance, I think there were only three or so Spice Girls. (Incidentally the SLASH'EM devs messed the names up -- for the sake of parallelism, Ginger should be called Geri.) And the Alignment Quest page says that the amulet of flying is not guaranteed. Any word on the probability of the items appearing? -- Slandor 01:30, June 19, 2010 (UTC)

Here we go... took a bit of searching, but this page has all the objects and their respective probabilities; I'll start updating the article(s) to reflect that. -Ion frigate 02:53, June 19, 2010 (UTC)

Strategy

I've done half the Lawful Quest once, but there are a few strategy tips I thought of:

  • Realize that you don't have to finish the quest to exploit the useful resources in it. NIghthorn may be useless for non-Lawfuls, but you can get to the coaligned altar without dealing with all those nymphs.
  • Speaking of the altar, don't talk to the priest. (That's already covered on the priest page, but could be said again here.) You can still do your donations in Minetown.
  • The entrance complex doesn't seem so bad for midlevel characters if you can deal with the shades and sleeping gas traps, and if you don't mess with any junk items. (Would you say a character who's finished the Mines can do this without much problem?) That'll get you to the altar, which can be nice for water prayers. There should also be a reasonable amount of stuff to sacrifice by the time you get there.
  • You should be able to go around the island in the center of the labyrinth and avoiding the statue trap arch-lich, if you don't desperately need that GDSM.
  • The E in the cloud bank seem a little more challenging. But Elbereth is even more effective against the Spice Girls than usual, since they're in such a confined space that they can't run very far. I put an Elbereth with a gold piece on it on the space just outside their door, stepped back, and used ranged attacks on them (fireballs from Hellfire, actually). And the probable amulet of flying is nice.
  • I didn't go into the forest, but aren't the nymphs considerably less annoying on a no-teleport level?

What do you think? Slandor 13:08, June 19, 2010 (UTC)