Talk:Mjollnir

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Revision as of 01:00, 1 September 2019 by Magicbymccauley (talk | contribs) (Average Damage Unenchanted)
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Is it really possible to two-weapon with Mjollnir? I once wished for a Frostbrand and a Firebrand for two-weaponing but they both refuse to be second to another weapon. — Preceding unsigned comment added by 212.86.13.2 (talkcontribs) 14 August 2006

Yes, it is possible to two-weapon with Mjollnir, but the other weapon can't be an artifact. In vanilla nethack, you cannot #twoweapon with two artifacts; this restriction does not exist in Slash'EM. — Preceding unsigned comment added by Raxvulpine (talkcontribs) 14 August 2006

Is it really the case that Lawful Valkyries get Mjollnir as their first sacrifice gift? Or is that only for Neutral Valkyries?

Every valkyrie gets their own, no need to panic. :) -Progo 06:27, 14 March 2007 (UTC)

I'm playing NetHack HD for the iPad (which I believe is just vanilla NetHack 3.4.3), and my first sacrifice gift as a lawful dwarf Valkyrie was Mjollnir, which is listed in my discoveries as "lawful war hammer". Kalifg 15:46, July 12, 2010 (UTC)
Yeah, it still is guaranteed; artifacts can be affiliated with an alignment or a role. Any role will always get its respective sacrifice gift(s) first, which in vanilla is only valkyries, barbarians, samurai, and wizards. Such artifact will always be adjusted to the player's alignment. Excalibur is strange exception; it's technically associated with knights, but is never given as a sacrifice gift (to anyone). -Ion frigate 17:52, July 12, 2010 (UTC)

The SLASH'EM spoiler site says that in there, Mjollnir's extra lightning damage is always 24 instead of the 1d24 of Vanilla, but it isn't mentioned in this article. I won't add it here because I'm not certain which is right, Spoiler or Wiki. Which is right?

slash'em vs nethack

maybe the slash'em spoiler is right about slash'em whilte the nethack spoiler is right about nethack?


I (well, actually my dog) picked up Mjollnir in a shop. I was playing a lawful Valkyrie at the time. I wonder what would have happened if I had lasted long enough to sacrifice at an altar. (I got killed by an orge with a wand of sleep...)

If an artifact has already been created in the game, your god will never give it to you as a gift. Had you sacrificed, your gift would have been something else. Since Mjollnir is guaranteed as the first gift for Valks, this have allowed you to know that it already existed somewhere. -- Killian 01:33, 20 April 2008 (UTC)

Being engulfed with Mjollnir

I'd rather not get into an edit war here. I am completely unable to reproduce this effect you're talking about with being engulfed. I was using a wizard mode valkyrie with GoP and a -30 mjollnir (to prevent 1 hit kills). I let myself be engulfed by Juiblex, dust vortex, ice vortex, fire vortex, air elemental, purple worm, trapper, and ochre jelly. For all of those I tried both regular attacks and throwing Mjollnir at the monster. I received no messages about taking lightning damage, nor any damage outside of what the engulfing monster was dealing (which was no damage for the dust and ice vortices). Could you at least provide a screenshot/text dump of such a situation where Mjollnir damages you outside of hitting yourself with it? -- Qazmlpok 19:29, November 14, 2009 (UTC)

Perhaps the anonymous poster wasn't playing a Valkyrie. IIRC, there is a significant chance for non-valkyries and ~1% chance for valkyries Mjollnir will not return to their hand when thrown. -Tjr 13:02, November 18, 2009 (UTC)

average damage tables

Please make the table list only the end result. Most readers want only that, and will find the formulas too confusing. --Tjr 11:26, 13 January 2011 (UTC)

Seconded. (they also look messy right now -- too wide) Would also be nice to have the tables auto-generated, since there are a few artifacts with these tables now, and they should be consistent. (some even have the rows/columns flipped) Would also be nice for them to have the lowest/highest possible damage instead of only the average dice roll. AileTheAlien 19:01, 5 February 2011 (UTC)


Most Damaging unenchanted weapon in the game

Mjollnir's status as the most damaging weapon in the game when unenchanted should be mentioned prominently, and should come before its drawback of destroying rings and wands. If the drawback is mentioned first in the article, it creates the impression that the drawback is more important than the damage, which is clearly not the case, as item destruction doesn't happen all the time, worthless items may get destroyed even when it happens, etc.

-magicbymccauley

Alternate strategies

Should alternate strategies for lightning resistant monsters be listed here, or on another page? I've included them here, but they really should be on the main artifacts page.

-magicbymccauley

Average Damage Unenchanted

Average damage unenchanted is disputed. The average damage of mjollnir unenchanted is very important and a feature of the weapon. I thought mojo had 15 and 14 average damage. Table below states 16 and 15. Which is correct? Damage unenchanted is very important as it's a major feature of this weapon. Mojo does well over 2 hd of damage on average meaning it can dispatch ants killer bees sometimes in only one hit. This information should be included, but I don't know if 15 and 14 are correct or 16 and 15 is more correct.

The fact that Mojo does more damage unenchanted even than 2 handed artifact weapons is incredibly notable and should be included.

As well, the strategic idea that there is an argument to be had that it is the best weapon in the game (as damage output is so much more relevant and lifesaving early game than late game) should likewise be noted.

-magicbymccauley