Difference between revisions of "Talk:Stealing from shops"

From NetHackWiki
Jump to navigation Jump to search
(Stinking cloud)
Line 15: Line 15:
  
 
::Indirect is incorrect. The shop owner won't become angered like the other direct methods mentioned. I will edit the page. --[[User:SaintD|SaintD]] 22:15, 13 March 2009 (UTC)
 
::Indirect is incorrect. The shop owner won't become angered like the other direct methods mentioned. I will edit the page. --[[User:SaintD|SaintD]] 22:15, 13 March 2009 (UTC)
 +
 +
==Stinking cloud==
 +
Usually shopkeepers will stand still while you stink them, but not always. (Even if you aren't invisible.) Is there a way to make sure they die? --[[User:Tjr|Tjr]] 17:39, 3 June 2011 (UTC)

Revision as of 17:39, 3 June 2011

How about monsters with a theft-attack? Nymphs, monkeys, leprechauns. Maybe we should create a disambiguation page? --ZeroOne 17:43, 17 August 2006 (UTC)

Agreed, and done. --Jayt 19:36, 17 August 2006 (UTC)
The 200 rock steal should be considered a cheat, I doubt the creators intended it to be possible. --124.197.54.130 00:38, 2 July 2007 (UTC)

The "if the shopkeeper is adjacent, they will grab your pack" thing is incorrect, i was three squares away and they "Leaped" and grabbed my pack. Somebody should test whether theres any distance that will allow this tactic, or whether its a whole-shop coverage area. Shadyjames 02:26, October 1, 2009 (UTC)

Wands

I killed a shopkeeper with a lvl 1 player by getting him between me, an empty square, and a wall zapping him with a wand of fire do that it bounced. It took 3 hits 1 miss and 2 zaps to kill him.


pet stealing

Using your pet to steal from a shop is listed as both indirect and direct. What is the difference? — Preceding unsigned comment added by 199.46.245.231 (talkcontribs) 12 March 2009

Indirect is incorrect. The shop owner won't become angered like the other direct methods mentioned. I will edit the page. --SaintD 22:15, 13 March 2009 (UTC)

Stinking cloud

Usually shopkeepers will stand still while you stink them, but not always. (Even if you aren't invisible.) Is there a way to make sure they die? --Tjr 17:39, 3 June 2011 (UTC)