Difference between revisions of "Talk:Tameness"

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(Minor boo-boo in terminology)
 
(hostile or peaceful?: new section)
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Ack... after going through the source for some references, I see that the devs use wild to mean hostile, and peaceful to mean peaceful.  I used feral for hostile and wild for peaceful ex-pets... either I got that impression from stuff out there in chatlogs and community publications, or else I just thought it sounded good and went with it.  Should the terminology be changed to be more in-line with the source comments?  Or does it make sense enough as written.  I admit I pretty much just speculated about stuff like the relative tameness scale, but I think it's a fair gauge of how the system works... [[User:MysterX|MysterX]] 06:33, 23 January 2008 (UTC)
 
Ack... after going through the source for some references, I see that the devs use wild to mean hostile, and peaceful to mean peaceful.  I used feral for hostile and wild for peaceful ex-pets... either I got that impression from stuff out there in chatlogs and community publications, or else I just thought it sounded good and went with it.  Should the terminology be changed to be more in-line with the source comments?  Or does it make sense enough as written.  I admit I pretty much just speculated about stuff like the relative tameness scale, but I think it's a fair gauge of how the system works... [[User:MysterX|MysterX]] 06:33, 23 January 2008 (UTC)
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== hostile or peaceful? ==
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OK, I've checked the source, and it looks like it has nothing to do with the pet being a non-eating monster or not. It seems to me that pets will only become hostile if left alone on a level for a very long time, or if revived after being abused a lot. In all other cases (mounting, kicking a steed, or even directly attacking), the monster will become peaceful when tameness reach 0.

Revision as of 15:41, 27 January 2010

Ack... after going through the source for some references, I see that the devs use wild to mean hostile, and peaceful to mean peaceful. I used feral for hostile and wild for peaceful ex-pets... either I got that impression from stuff out there in chatlogs and community publications, or else I just thought it sounded good and went with it. Should the terminology be changed to be more in-line with the source comments? Or does it make sense enough as written. I admit I pretty much just speculated about stuff like the relative tameness scale, but I think it's a fair gauge of how the system works... MysterX 06:33, 23 January 2008 (UTC)

hostile or peaceful?

OK, I've checked the source, and it looks like it has nothing to do with the pet being a non-eating monster or not. It seems to me that pets will only become hostile if left alone on a level for a very long time, or if revived after being abused a lot. In all other cases (mounting, kicking a steed, or even directly attacking), the monster will become peaceful when tameness reach 0.