Talk:Wand of magic missile
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History annotations
- The fact that the game world contains both a camera and aluminum (which was not able to be refined until 1825[1]), yet medieval weapons and warfare, paints a very curious picture as to just when the game is supposed to be set if the source of these items are assumed to be unmagical in orgin.
While true, the above has nothing to do with wands of magic missile. The contributor is encouraged to move it someplace appropriate. See NetHack_units for similar conundra. Tjr 11:46, July 7, 2010 (UTC)
Polymorph
- The given confidence of getting a wand of magic missile from polymorphing a wand object.
Confidence | 5/95 | 25% | 50% | 60% | 75% | 85% | 90% | 95% | 99% |
---|---|---|---|---|---|---|---|---|---|
Polymorphs | =1 | 5.32 | 12.82 | 16.95 | 25.64 | 35.09 | 42.59 | 55.41 | 85.17 |
- Table does not include the chance of a wand shuddering, and so, the number of wands required to reach this level of confidence will almost surely be higher; the effective number of polymorphs is as per the table, however.
I have moved this table here because 1) the table is grossly wrong because it omits wands shuddering, and 2) I have never seen a real-game situation where polymorphing for this wand would be worth it.