Difference between revisions of "Talk:Wizard"

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(Beware of cursed two-handed weapons)
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:Another point is that, once you've offed the Wizard, you'll be subject to random curses, and cursed two-handed weapons are a pain in the neck.  You can't open your bag to retrieve your holy water or scroll of remove curse, you can't cast remove curse (it seems spellcasting requires the hands to be  free to move), and if you're in Gehennom, you can't pray.  About all you can do is try stepping on a [[magic trap]] and hope for its remove curse function.--[[User:Ray Chason|Ray Chason]] 15:30, 26 May 2007 (UTC)
 
:Another point is that, once you've offed the Wizard, you'll be subject to random curses, and cursed two-handed weapons are a pain in the neck.  You can't open your bag to retrieve your holy water or scroll of remove curse, you can't cast remove curse (it seems spellcasting requires the hands to be  free to move), and if you're in Gehennom, you can't pray.  About all you can do is try stepping on a [[magic trap]] and hope for its remove curse function.--[[User:Ray Chason|Ray Chason]] 15:30, 26 May 2007 (UTC)
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Everytime I start a wizard I die around the mines area (i suck). But more often than not its because I run out of energy first killing all those damn gnomes (as I am an elf, also last game my pet died). Normaly my pet would take care of everything but I feel like I relying on mittens too much. Is their something I should be doing? I'm engraving elbereth alot too.

Revision as of 10:25, 5 September 2008

The Wizard strategy entry states that daggers are preferable to staves. Why??

Because you will get Magicbane, which uses the Dagger skill, as your first sacrifice gift, throwing expert daggers does more average damage than quarterstaff, you can keep distance from your enemies, and has +2 to-hit bonus. 91.127.41.218 09:13, 26 May 2007 (UTC)

Another point is that, once you've offed the Wizard, you'll be subject to random curses, and cursed two-handed weapons are a pain in the neck. You can't open your bag to retrieve your holy water or scroll of remove curse, you can't cast remove curse (it seems spellcasting requires the hands to be free to move), and if you're in Gehennom, you can't pray. About all you can do is try stepping on a magic trap and hope for its remove curse function.--Ray Chason 15:30, 26 May 2007 (UTC)

Everytime I start a wizard I die around the mines area (i suck). But more often than not its because I run out of energy first killing all those damn gnomes (as I am an elf, also last game my pet died). Normaly my pet would take care of everything but I feel like I relying on mittens too much. Is their something I should be doing? I'm engraving elbereth alot too.