Tin

From NetHackWiki
Revision as of 07:11, 16 October 2006 by Killian (talk | contribs) (different tin appearances; minor changes; todo)
Jump to navigation Jump to search
% Tin.png
Name tin
Base price 5 zm
Nutrition (varies)
Turns to eat {{{turns}}}
Weight 10
Conduct {{{conduct}}}

A user has suggested improving this page or section as follows:

"Document the different varieties of randomly-generated tin, especially the greasy ones."

A tin is a special kind of comestible that can be made by applying a tinning kit to a corpse, as well as being randomly generated. Tins of spinach can only be found or wished for; they cannot be made. Spinach will increase your strength attribute, unless it is cursed, in which case your strength will decrease.

Cursed tins are difficult to open, and blessed ones are easy to open. The best way to open a tin is to first wield a tin opener, which allows you to open it in one turn.

Corpses that convey intrinsics will have the same probability of conferring that intrinsic when they have been tinned. Tinning makes poisonous and rotten corpses safe, however, as your character picks out the good bits for the tin. It is popular to tin dragons, as you will still get the intrinsic, but without the enormous meal.

Tins containing the meat of genocided monsters will not be randomly generated. If you wish for such a tin, you will get an "empty tin" instead. Tins created before the species was genocided will still appear as "tin of foo", but upon opening "It turns out to be empty".

Appearance

An unidentified tin will appear as a "tin". Once the contents are known, one of the following descriptions is adopted instead:

tin of foo meat
if foo is a fleshy monster
tin of foo
if foo is a monster suitable for vegetarians
tin of spinach
if the tin contains spinach instead of a monster
empty tin
if the tin is empty


This page is a stub. Should you wish to do so, you can contribute by expanding this page.