Tin opener

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( Tin opener.png
Name tin opener
Appearance tin opener
Base price 30 zm
Weight 4
Material iron
Monster use Will not be used by monsters.

A wielded tin opener lets you open a tin (via the eat command, e) in one turn, no matter its BUC status. In all other respects, it is useless.

Tourists who begin the game with one will enter the Dungeons of Doom wielding it. Needless to say this should be switched for a real weapon before attempting melee combat.

Even though a tin opener isn't a weapon or weapon-tool, a cursed one will weld to the players' hand when wielded. [1]

Encyclopaedia entry

Less than thirty Cat tribes now survived, roaming the cargo
decks on their hind legs in a desperate search for food.
But the food had gone.
The supplies were finished.
Weak and ailing, they prayed at the supply hold's silver
mountains: huge towering acres of metal rocks which, in their
pagan way, the mutant Cats believed watched over them.
Amid the wailing and the screeching one Cat stood up and held
aloft the sacred icon. The icon which had been passed down
as holy, and one day would make its use known.
It was a piece of V-shaped metal with a revolving handle on
its head.
He took down a silver rock from the silver mountain, while
the other Cats cowered and screamed at the blasphemy.
He placed the icon on the rim of the rock, and turned the
And the handle turned.
And the rock opened.
And inside the rock was Alphabetti spaghetti in tomato sauce.

[ Red Dwarf, by Rob Grant and Doug Naylor ]


Prior to NetHack 3.0.0, the tin opener was called a can opener.


This page may need to be updated for NetHack 3.6.2.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-362}} or {{noversion}} as appropriate.