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In NetHack, an occupation is an interruptible action that takes multiple turns to finish.

You may resume an occupation after being interrupted.[1]

A user has suggested improving this page or section as follows:

"Precise mechanics of occupation, interruption, and resumption: Whether progress of the occupation after resumption is preserved or discarded depending on other actions. Also, does it take a turn (during which you make no progress) when you start/resume/get interrupted? Also, what events interrupt you? "

List of occupations

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Engraving is an occupation

See also

  • Helpless, for multi-turn conditions that can't be interrupted


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