Trap door

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^ trap door Trap door.png
Generates levels with diggable floors, closets, Castle
Effect Fall to lower level

A trap door is a trap identical to the simpler hole except that it starts out hidden. When triggered, you fall to a deeper dungeon level.

Generation

Trap doors be randomly generated at any dungeon level. Trap doors cannot be randomly generated on levels with non-diggable floors such as the vibrating square level or the Castle, although the Castle contains several statically placed trap doors. If the floor is non-diggable, the trap door is replaced with a falling rock trap. Trap doors cannot be generated beneath a boulder. They are sometimes found in closets, with "Vlad was here" engraved in front of the door.

Effects

Main article: Hole § Effects

Both you[1] and monsters[2] can be affected.

Just like a hole, 2 or 3 levels is common, there is no upper limit, and you cannot fall beyond the Castle. Monsters never fall more than one floor[3][4].

Removal

Push a boulder into it.

Messages

A trap door opens up under you!
You activated a trap door.

Encyclopedia entry

I knew my Erik too well to feel at all comfortable on jumping into his house. I knew what he had made of a certain palace at Mazenderan. From being the most honest building conceivable, he soon turned it into a house of the very devil, where you could not utter a word but it was overheard or repeated by an echo. With his trap-doors the monster was responsible for endless tragedies of all kinds.

[ The Phantom of the Opera, by Gaston Leroux ]

References