Difference between revisions of "Tripe ration"

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The '''tripe ration''' is a [[comestible]] item that appears in ''[[NetHack]]''.
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A '''tripe ration''' is a type of [[comestible]] item that appears in ''[[NetHack]]''.
  
 
==Generation==
 
==Generation==
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==Description==
 
==Description==
When eaten, tripe rations provide 200 [[nutrition]], but also have a 50% chance of giving you [[vomiting|nausea]] unless you are a [[Caveman]], an [[Orc (starting race)|orc]] or a non-humanoid [[carnivorous]] monster (e.g. a canine through [[lycanthropy]]);{{refsrc|eat.c|1713|version=NetHack 3.6.0}} in those forms, you can eat it as a normal food.
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When eaten, tripe rations provide 200 [[nutrition]], but also have a 50% chance of giving you [[Vomiting|nausea]] along with a single [[experience point]].{{refsrc|eat.c|1818|version=NetHack 3.6.7|name="dogfood"}} If you are a [[Caveman]], an [[Orc (starting race)|orc]] or a non-humanoid [[carnivorous]] monster (e.g. a canine through [[lycanthropy]]), you can eat it as a normal food item without becoming sick.{{refsrc|eat.c|1807|version=NetHack 3.6.7}}  
  
A tripe ration is considered a [[treat]] for carnivorous pets (like [[dog]]s and [[cat]]s), and increases the [[pet]]'s [[apport]] when fed to them. [[Throw]]ing tripe to a hostile or peaceful cat or dog will [[tame]] it, as will other forms of meat save for corpses; carrying a tripe ration in your main inventory will make a carnivorous pet stick around closer to you. In previous versions of the game, throwing a tripe ration (or any other meat) to a hostile [[horse]] will make the horse peaceful, even though the horse will not eat it (and the tripe can be safely retrieved); this no longer applies, and the horse will remain hostile.<!--I feel like this is a general 3.6.xism, but if someone could name the specific version this change was made in, that'd be great.-->
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Tripe rations are considered a [[treat]] for carnivorous pets (like [[dog]]s and [[cat]]s), and increases the [[pet]]'s [[apport]] when fed to them. [[Throw]]ing tripe to a hostile or peaceful cat or dog will [[tame]] it, as will other forms of meat save for corpses; carrying a tripe ration in your main inventory will make a carnivorous pet stick around closer to you.<!--I feel like this is a general 3.6.xism, but if someone could name the specific version this change was made in, that'd be great.-->
  
 
==Strategy==
 
==Strategy==
Tripe rations are primarily useful in the early game for pacifying or taming hostile [[domestic]] animals that can otherwise do serious damage, allowing you to preserve more dependable sources of nutrition. Tame cats and dogs will attempt to devour a tripe ration on sight, however; try to grab any tripe you see lying around quickly before your pet can get to it.
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Tripe rations are primarily useful in the early game for pacifying or taming hostile [[domestic]] animals that can otherwise do serious damage, allowing you to preserve more dependable sources of nutrition. They can also be instrumental in stealing from early shops, especially when money is scarce - entering a shop that has tripe before your pet does can be useful, since even if you don't have the money to buy the tripe, it still counts for apport if you pick it up and drop it.
 
   
 
   
Allowing your pet to eat tripe that you've recently handled raises apport, making the pet more likely to pick up items; this is primarily used to steal from early shops, especially when money is scarce. Entering a shop that has tripe before your pet does can be useful; even if you don't have the money to buy the tripe, you can still pick it up and drop it, and it will count for apport.
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Allowing your pet to eat tripe that you've recently handled raises apport, making the pet more likely to pick up items - keeping tripe in your inventory also entices carnivorous pets to keep close by, making pet management slightly easier. As tame cats and dogs will attempt to devour a tripe ration on sight, try to grab any tripe you see lying around before your pet can get to it, if only so you can raise that pet's apport.
  
Later on, keeping one tripe ration in your inventory can still be useful for enticing your pet to stick close by. Additionally, like [[egg]]s, tripe can be useful as a source of [[confusion]] for reading [[scroll]]s.
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Non-orcish characters can use tripe a source of [[confusion]] for reading [[scroll]]s, similar to [[egg]]s. The experience point gained from eating a tripe ration can also be used to regain a recently [[drain life|drained]] [[experience level]], especially for [[pacifist]] [[conduct]].
 
 
Non-orcish [[pacifist]]s can use tripe to regain a recently [[drain life|drained]] level.
 
  
 
==Messages==
 
==Messages==
{{message|That tripe ration was surprisingly good!|You ate a tripe ration as a carnivorous non-humanoid.}}
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{{message|Yak - dog food!|You ate a tripe ration and are not an orc, gaining 1 experience point and having a {{frac|2}} chance to become nauseous for 1d14 (more) turns, unless you are a Caveman.<ref name="dogfood"/>}}
{{message|Mmm, tripe... not bad!|As an [[Orc (starting race)|orc]].}}
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{{message|That tripe ration was surprisingly good!|You ate tripe as a carnivorous non-humanoid.}}
{{message|Tastes great! Less filling!|As an orc, while [[hallucinating]].}}
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{{message|Mmm, tripe... not bad!|As above, while an [[Orc (starting race)|orc]].}}
{{message|Yak - dog food!|Otherwise. You gain 1 experience point, and (unless you are a Caveman) you have a 50% chance of being confused, stunned, and vomiting for 1d14 turns.{{refsrc|eat.c|1394}}}}
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{{message|Tastes great! Less filling!|As above while also [[hallucinating]].}}
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|
 
{{encyclopedia|
 
If you start from scratch, cooking tripe is a long-drawn-out affair.  Fresh whole tripe calls for a minimum of 12 hours of cooking, some time-honored recipes demanding as much as 24. To prepare fresh tripe, trim if necessary.  Wash it thoroughly, soaking overnight, and blanch, for 1/2 hour in salted water. Wash well again, drain and cut for cooking.  When cooked, the texture of tripe should be like that of soft gristle.  More often, alas, because the heat has not been kept low enough, it has the consistency of wet shoe leather.
 
If you start from scratch, cooking tripe is a long-drawn-out affair.  Fresh whole tripe calls for a minimum of 12 hours of cooking, some time-honored recipes demanding as much as 24. To prepare fresh tripe, trim if necessary.  Wash it thoroughly, soaking overnight, and blanch, for 1/2 hour in salted water. Wash well again, drain and cut for cooking.  When cooked, the texture of tripe should be like that of soft gristle.  More often, alas, because the heat has not been kept low enough, it has the consistency of wet shoe leather.
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==References==
 
==References==
<references />
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<references/>
 
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{{nethack-366}}
 
[[Category:Comestibles]]
 
[[Category:Comestibles]]
{{nethack-364}}
 

Revision as of 11:59, 7 March 2023

% Tripe ration.png
Name tripe ration
Base price 15 zm
Nutrition 200
Turns to eat 2
Weight 10
Conduct meat

A tripe ration is a type of comestible item that appears in NetHack.

Generation

Tripe rations have the second-highest random generation probability of all comestibles after food rations: 14% of randomly generated comestibles will be tripe rations.

Description

When eaten, tripe rations provide 200 nutrition, but also have a 50% chance of giving you nausea along with a single experience point.[1] If you are a Caveman, an orc or a non-humanoid carnivorous monster (e.g. a canine through lycanthropy), you can eat it as a normal food item without becoming sick.[2]

Tripe rations are considered a treat for carnivorous pets (like dogs and cats), and increases the pet's apport when fed to them. Throwing tripe to a hostile or peaceful cat or dog will tame it, as will other forms of meat save for corpses; carrying a tripe ration in your main inventory will make a carnivorous pet stick around closer to you.

Strategy

Tripe rations are primarily useful in the early game for pacifying or taming hostile domestic animals that can otherwise do serious damage, allowing you to preserve more dependable sources of nutrition. They can also be instrumental in stealing from early shops, especially when money is scarce - entering a shop that has tripe before your pet does can be useful, since even if you don't have the money to buy the tripe, it still counts for apport if you pick it up and drop it.

Allowing your pet to eat tripe that you've recently handled raises apport, making the pet more likely to pick up items - keeping tripe in your inventory also entices carnivorous pets to keep close by, making pet management slightly easier. As tame cats and dogs will attempt to devour a tripe ration on sight, try to grab any tripe you see lying around before your pet can get to it, if only so you can raise that pet's apport.

Non-orcish characters can use tripe a source of confusion for reading scrolls, similar to eggs. The experience point gained from eating a tripe ration can also be used to regain a recently drained experience level, especially for pacifist conduct.

Messages

Yak - dog food!
You ate a tripe ration and are not an orc, gaining 1 experience point and having a 12 chance to become nauseous for 1d14 (more) turns, unless you are a Caveman.[1]
That tripe ration was surprisingly good!
You ate tripe as a carnivorous non-humanoid.
Mmm, tripe... not bad!
As above, while an orc.
Tastes great! Less filling!
As above while also hallucinating.

Encyclopedia entry

If you start from scratch, cooking tripe is a long-drawn-out affair. Fresh whole tripe calls for a minimum of 12 hours of cooking, some time-honored recipes demanding as much as 24. To prepare fresh tripe, trim if necessary. Wash it thoroughly, soaking overnight, and blanch, for 1/2 hour in salted water. Wash well again, drain and cut for cooking. When cooked, the texture of tripe should be like that of soft gristle. More often, alas, because the heat has not been kept low enough, it has the consistency of wet shoe leather.

[ Joy of Cooking, by I. Rombauer and M. Becker ]

References