Difference between revisions of "Underground rivers"

From NetHackWiki
Jump to navigation Jump to search
(This obscure patch needs some love.)
 
(upd8)
Line 6: Line 6:
 
}}
 
}}
  
The Underground Rivers patch adds streams of water or lava to random rooms-and-corridors levels in the Dungeons of Doom. It is implemented in [[Slash'EM Extended]] by default but can be made to work for other NetHack variants as well. Taken from the readme:
+
The Underground Rivers patch adds streams of water or lava to random rooms-and-corridors levels in the Dungeons of Doom. According to the readme, dungeons below dlvl 13 occasionally generate with rivers, either of water or lava. The code doesn't check for blocking the way, so there's a chance you might need either cross the river or dig around it to get to the stairs. Special rooms are not affected by the river.
 
 
Dungeons below dlvl 13 occasionally have rivers, either of water or lava. The code doesn't check for blocking the way, so there's a chance you might need either cross the river or dig around it to get to the stairs. Special rooms are not affected by the river.
 
Does not invalidate bones or saves.
 
  
 +
This patch does not invalidate bones or saves.
 +
{{noversion}}
 
[[Category:Patches]]
 
[[Category:Patches]]

Revision as of 02:28, 5 October 2022

Underground Rivers
Author Pasi Kallinen
Download link
NetHack PatchDB 194

The Underground Rivers patch adds streams of water or lava to random rooms-and-corridors levels in the Dungeons of Doom. According to the readme, dungeons below dlvl 13 occasionally generate with rivers, either of water or lava. The code doesn't check for blocking the way, so there's a chance you might need either cross the river or dig around it to get to the stairs. Special rooms are not affected by the river.

This patch does not invalidate bones or saves.