Difference between revisions of "User:Furey"

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(Re-org Move options down. Gotta hook reader fast with usable techniques.)
(= Engrave-test wands)
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== Early Game ==
 
== Early Game ==
  
=== Engrave-test [[wand]]s ==
+
=== Engrave-test [[wand]]s ===
  
 
=== Use a [[pet]] ===
 
=== Use a [[pet]] ===

Revision as of 23:26, 30 October 2023

Furey on NAO (stats, games, deaths, dumplogs, ttyrecs)

Goal

My goal is to help more players have more fun. If this page helps, that would be great!

My measurable metric is for the lowest score on [1] to be an ascension.

Acknowledgements

arseniy

Techniques

Early Game

Engrave-test wands

Use a pet

Get a pick-axe

Dig out vaults

Buy protection

Use a bag

Start using a bag as soon as you can. A bag protects items from damage and theft.

First use your pet or an altar to curse-test the bag. If the bag is cursed, then you have to price-id it. A bag that sells for $1 is a sack and you can safely use it even if it is cursed. A unidentified bag that sells for more than $1 is not safe to use if it is cursed.

If you find a noncursed bag, put it on the ground and loot it. If the bag is a bag of tricks, it will bite you for 1d10 damage. You cannot use a bag of tricks to keep your items in, although you can use it for other things later.

Set up a stash

Set up a stash as soon as you find a large box or a chest that you can open. Bring your unidentified items to your stash. You can protect your stash by rolling a boulder on it when you are not using it.

You can have more than one stash. Later on, after you have a noncursed bag of holding, you can consolidate stashes.

Dig behind iron bars

If you see iron bars, and you have a digging tool, then dig around the bars. You will find a scroll behind the bars. There may be other items along with the scroll. The scroll (or one of the scrolls) is a scroll of teleportation, a very handy escape item.

Pray strategically

Your prayer timeout is usually about 800 to 1000 turns. (As with many NetHack features, the exact formula is complicated.) Whenever you pray, use the name command to name one of your individual objects, such as a key, with the turn number that you prayed on. I use the notation [pray:1234] to mark the turn number. Later on, when you get in a jam, you can check the turn counter to decided whether to pray or whether to try another tactic.

Middle Game

End Game

Options

Edit your configuration file and set and unset some options. Depending on your NetHack server, your configuration file may already have some of these.

Set autopickup and pickup_thrown

So you can pick up your thrown missile weapons.

Set autodig

So you can get into vaults faster.

Set !cmdassist

You don't need the game to blort a picture at you every time you mistype a direction.

Set dark_room

TBD

== Set hilite_pet and hilite_pile

So you can tell which monsters not to hit and which tiles to look for more objects on.

Set !legacy

Everything on your screen should be beautiful or useful. The introductory legacy message is neither after the first 10 times.

paranoid_confirmation

TBD

showexp

TBD

!sparkle

TBD

statuslines:3

TBD