Scroll of teleportation
|Base price||100 zm|
|Ink to write||10–19|
|Monster use||May be used defensively by monsters.|
The scroll has a relative probability of 7% for generation. Monsters are likely to be generated with one, and it is the one scroll that will always appear in an inaccessible closet.
The scroll is most commonly identified by observing a monster use one when scared. If the teleportation fails, the scroll won't be auto-identified, but it produces the usual teleportation-failure messages "<monster> shudders for a moment" (teleported to the same level) and "<monster> seems very disoriented for a moment" (teleport blocked by the Amulet). You can then type-name and formally identify it if you have the scroll in your inventory. You can also do the same with scrolls picked up in closets.
If the scroll is blessed, the player will be asked whether they want to teleport. If the scroll is non-cursed, they will teleport to a location within the same level; in case of a cursed scroll, they will be teleported to another level. If the player has teleport control, they will always be asked where they want to be teleported. Otherwise, the teleport is uncontrolled and the new location will be chosen randomly. All "safe" places on the current level are equally likely; see level teleport for uncontrolled levelporting.
Reading a scroll of teleportation while confused, with teleport control, allows a player to level teleport and pick the level; however, there is still a chance dependent on Luck that the teleport may be random. Having at least +11 Luck will result in success about 98% of the time.
The Amulet of Yendor has an effect on using scrolls of teleportation; when carrying it, there is a 1⁄3 chance that nothing happens, producing the message "You feel disoriented for a moment." This always happens if you attempt a levelport while carrying the Amulet. Trying to teleport on a no-teleport level such as Sokoban will instead produce the message "A mysterious force prevents you from teleporting!" to indicate that all teleport attempts will fail.
In SLASH'EM, a blessed scroll of teleportation allows the player to choose where to teleport, even if they do not have teleport control. This is done by granting the player teleport control intrinsic for one whole turn, allowing use of blessed and cursed scrolls in sequence for controlled levelport if the player has high speed.