Difference between revisions of "Vampire (starting race in dNetHack)"
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*Vampire are silver-hating, and as such will take increased damage from silver weapons. | *Vampire are silver-hating, and as such will take increased damage from silver weapons. | ||
*neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires. | *neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires. | ||
+ | |||
+ | == Stats == | ||
+ | |||
+ | {|class="prettytable" | ||
+ | !Character<br />[[race]] | ||
+ | !Strength | ||
+ | !Dexterity | ||
+ | !Constitution | ||
+ | !Intelligence | ||
+ | !Wisdom | ||
+ | !Charisma | ||
+ | |- | ||
+ | |Vampire | ||
+ | |18/** | ||
+ | |18 | ||
+ | |20 | ||
+ | |18 | ||
+ | |18 | ||
+ | |20 | ||
+ | |} |
Revision as of 20:26, 21 March 2016
- For other uses, see Vampire.
dnethack offers a new playable race, Vampire.
Properties
- Vampires may be Archeologists, Anachrononauts, Barbarians, Binders, Convicts, Nobles, Rogues or Wizards.
- Vampires start the game with poison resistance, drain resistance, flying and regeneration, but suffer from increased hunger. They gain cold resistance at xp level XX.
- Vampire hunger gets halved at xp level 10.
- Vampire are silver-hating, and as such will take increased damage from silver weapons.
- neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires.
Stats
Character race |
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|---|
Vampire | 18/** | 18 | 20 | 18 | 18 | 20 |