Difference between revisions of "Vampire (starting race in dNetHack)"

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(Properties)
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*Vampire are silver-hating, and as such will take increased damage from silver weapons.
 
*Vampire are silver-hating, and as such will take increased damage from silver weapons.
 
*neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires.
 
*neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires.
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== Stats ==
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{|class="prettytable"
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!Character<br />[[race]]
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!Strength
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!Dexterity
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!Constitution
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!Intelligence
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!Wisdom
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!Charisma
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|-
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|Vampire
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|18/**
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|18
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|20
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|18
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|18
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|20
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|}

Revision as of 20:26, 21 March 2016

For other uses, see Vampire.

dnethack offers a new playable race, Vampire.

Properties

  • Vampires may be Archeologists, Anachrononauts, Barbarians, Binders, Convicts, Nobles, Rogues or Wizards.
  • Vampires start the game with poison resistance, drain resistance, flying and regeneration, but suffer from increased hunger. They gain cold resistance at xp level XX.
  • Vampire hunger gets halved at xp level 10.
  • Vampire are silver-hating, and as such will take increased damage from silver weapons.
  • neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires.

Stats

Character
race
Strength Dexterity Constitution Intelligence Wisdom Charisma
Vampire 18/** 18 20 18 18 20