Difference between revisions of "Vampire (starting race in dNetHack)"

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(Properties)
(Properties)
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*Vampires may be Archeologists, Anachrononauts, Barbarians, Binders, Convicts, Nobles, Rogues or Wizards.
 
*Vampires may be Archeologists, Anachrononauts, Barbarians, Binders, Convicts, Nobles, Rogues or Wizards.
*Vampires are unbreathing and start the game with poison res, drain res, flying and regeneration, but suffer from increased hunger. They gain cold resistance at xp level XX.  
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*Vampires are unbreathing and start the game with poison res, drain res, flying and regeneration. They gain cold resistance at xp level 11 and polymorph control at xp level 21.
*Vampire hunger gets halved at xp level 10.
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*Vampire hunger gets halved at xp level 10, reduced to 1/3 at level 20, and reduced to 1/4 at level 30.
 
*Vampires are silver-hating, and as such will take increased damage from silver weapons.
 
*Vampires are silver-hating, and as such will take increased damage from silver weapons.
*neutral gods are ambivalent about undead player vampires, and may become angered by prayer. This makes prayer somewhat unreliable for neutral vampires.
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*neutral gods are ambivalent about undead player vampires, and may become angered by prayer (10% chance). This makes prayer unreliable for neutral vampires.
  
 
== Stats ==
 
== Stats ==

Revision as of 23:22, 21 March 2016

For other uses, see Vampire.

dnethack offers a new playable race, Vampire.

Properties

  • Vampires may be Archeologists, Anachrononauts, Barbarians, Binders, Convicts, Nobles, Rogues or Wizards.
  • Vampires are unbreathing and start the game with poison res, drain res, flying and regeneration. They gain cold resistance at xp level 11 and polymorph control at xp level 21.
  • Vampire hunger gets halved at xp level 10, reduced to 1/3 at level 20, and reduced to 1/4 at level 30.
  • Vampires are silver-hating, and as such will take increased damage from silver weapons.
  • neutral gods are ambivalent about undead player vampires, and may become angered by prayer (10% chance). This makes prayer unreliable for neutral vampires.

Stats

Character
race
Strength Dexterity Constitution Intelligence Wisdom Charisma
Vampire 18/** 18 20 18 18 20