Difference between revisions of "Wand of light"

From NetHackWiki
Jump to navigation Jump to search
(Generation information.)
m
Line 10: Line 10:
 
==Generation==
 
==Generation==
  
[[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell.  There is a 9.5% chance that a randomly-generated wand is a wand of light.
+
[[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell.  There is a 9.5% chance that a randomly-generated wand will be a wand of light.
  
 
{{stub|Is this it?}}
 
{{stub|Is this it?}}
  
 
[[Category:Wands|Light]]
 
[[Category:Wands|Light]]

Revision as of 03:36, 7 January 2007

/
Name light
Appearance random
Base price 100 zm
Weight 7
Type non-directional
Maximum charges 15
Monster use Will not be used by monsters.

A wand of light, when zapped or engraved with, lights a darkened room. Engraving with it immediately identifies it.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 9.5% chance that a randomly-generated wand will be a wand of light.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"Is this it?"