Wand of magic missile

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Revision as of 11:35, 14 July 2008 by Killian (talk | contribs) (Generation: additional sources of magic missile wands)
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Name magic missile
Appearance random
Base price 150 zm
Weight 7
Type ray
Maximum charges 8
Monster use Will not be used by monsters.

A wand of magic missile will do 2d6 damage to monsters when zapped.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 5% chance that a randomly-generated wand will be a wand of magic missile.

Generated monsters capable of wielding weapons have a chance to be generated with an offensive item; one of the possible offensive items is a wand of magic missile. Shopkeepers have a 1/4 chance of being generated with a magic missile wand.

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