Offensive item

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Any monster capable of wielding weapons has a chance of being generated with a random offensive item, which might be an offensive wand, potion or scroll. An eligible monster will be given an offensive item if its level equals or exceeds the roll of a d75.[1]

The following monster types are specifically ineligible for offensive items, even though they can wield weapons:

If the monster's difficulty is 8 or more, there is a 1/35 chance that the item will be a wand of death. Otherwise, the monster selects and rolls a die according to its difficulty:

Difficulty Roll
3 or less d8
4–6 d9
7 or more d13

The result of this die roll is given by the following table:

Roll Outcome
1 Scroll of earth*
2 Wand of striking
3 Potion of acid
4 Potion of confusion
5 Potion of blindness
6 Potion of sleeping
7 Potion of paralysis
8–9 Wand of magic missile
10 Wand of sleep
11 Wand of fire
12 Wand of cold
13 Wand of lightning

*If the monster would receive a scroll of earth, but is not wearing a metal helmet, a wand of striking will be given instead.[2]

See also


  1. makemon.c in NetHack 3.4.3, line 464
  2. A monster can also be protected from boulders by certain body types, but no weapon-wielding monster has any of these body types.

This page may need to be updated for NetHack 3.6.1.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.