Offensive item
Any monster capable of wielding weapons has a chance of being generated with a random offensive item, which might be an offensive wand, potion or scroll. An eligible monster will be given an offensive item if its level equals or exceeds the roll of a d75.[1]
The following monster types are specifically ineligible for offensive items, even though they can wield weapons:
- Ettins (animal)
- Skeletons (mindless)
- Iron golems (mindless)
- Keystone Kops of any rank
If the monster difficulty is 8 or higher, there is a 1/35 chance that the item will be a wand of death. Otherwise, a die is rolled according to the monster's difficulty:[2]
Difficulty | Roll |
---|---|
3 or less | d8 |
4–6 | d9 |
7 or more | d13 |
The result of this die roll is given by the following table:
Roll | Outcome |
---|---|
1 | Scroll of earth[3] |
2 | Wand of striking |
3 | Potion of acid |
4 | Potion of confusion |
5 | Potion of blindness |
6 | Potion of sleeping |
7 | Potion of paralysis |
8–9 | Wand of magic missile |
10 | Wand of sleep |
11 | Wand of fire |
12 | Wand of cold |
13 | Wand of lightning |
Use
A user has suggested improving this page or section as follows:
"Outline the circumstances under which a monster will make use of an offensive item."
See also
References
- ↑ src/makemon.c in NetHack 3.6.6, line 556
- ↑ src/muse.c in NetHack 3.6.6, line 1572
- ↑ If the monster would receive a scroll of earth, but is not wearing a metal helmet, a wand of striking will be given instead. A monster can also be protected from boulders by certain body types, but no weapon-wielding monster has any of these body types.