Wand of fire

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Name fire
Appearance random
Abundance 4%
Base price 175 zm
Weight 7
Type ray
Maximum charges 8
Monster use May be used offensively by monsters.

The wand of fire is a wand that appears in NetHack.

Effects

Zapping the wand in a given direction emits a ray of fire that does 6d6 damage to non-fire resistant targets, and does an additional 7 damage if the monster is cold resistant; potions may boil, scrolls and spellbooks may burn, and organic armor may smoulder. monsters hit with a ray of fire may . The ray bounces when it hits walls or targets with reflection, and may melt any squares of ice it travels over.

Engraving with a wand of fire will auto-identify the wand.

Strategy

The wand of fire is a useful offensive item against most monsters, although it can prove just as deadly to you, especially in the early game where you most likely have not found a means of reflection or fire resistance.

A wand of fire is a popular means of engraving Elbereth; in 3.4.3 and variants based on it, such engravings are permanent and can only be removed by making it vanish (with a wand of cancellation or make invisible), teleporting it, polymorphing it, or overwriting it (with a wand of lightning or wand of fire). As of 3.6.0, they are now semi-permanent, degrading at a much slower rate.

In an emergency, the wand can also save you from sliming - though it may also damage your armor and inventory, it is much preferable to ending your game as a slime.

SLASH'EM

In SLASH'EM, the Flame Mage role conveniently starts with a wand of fire.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.