Swimmer

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A swimmer is any monster that has the M1_SWIM flag set. Only swimmers will be generated on the Plane of Water.[1] Swimming is largely similar to amphibiousness, preventing monster from drowning. One difference is that swimming monsters can pick up items underwater[2]. Attacking a swimmer with a trident while it is in water gives a +4 to-hit bonus.[3]

List of swimmers

Individual monsters

Entire classes

Unique monsters

You

Swimming property can be obtained by polymorphing into one of the above monsters or riding a swimming steed. It is very similar to magical breathing, allowing you to stay in water but not preventing water damage. Interestingly, while messages imply that you stay on the surface of water, you still cannot see your surroundings while swimming[4].

SLASH'EM

In SLASH'EM, swimming ability can additionally be obtained by wearing gauntlets of swimming or reaching level 15 as a Yeoman. It's a bit more desirable property than in vanilla because of create pool monster spell, although flying supersedes it.

This page may need to be updated for NetHack 3.6.0.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.

  1. makemon.c in NetHack 3.4.3, line 69
  2. dogmove.c in NetHack 3.4.3, line 800
  3. weapon.c in NetHack 3.4.3, line 149
  4. trap.c in NetHack 3.4.3, line 2882