Orion
| @ Orion | |
|---|---|
| Difficulty | 24 |
| Attacks |
Weapon 4d10 physical, spellcasting 4d8 mage |
| Base level | 20 |
| Base experience | 583 |
| Speed | 15 |
| Base AC | 0 |
| Base MR | 90 |
| Alignment | 0 (neutral) |
| Frequency (by normal means) | Unique |
| Genocidable | No |
| Weight | 2200 |
| Nutritional value | 700 |
| Size | Huge |
| Resistances | None |
| Resistances conveyed | None |
|
Orion:
| |
| Reference | NetHack 5.0.0 - include/monsters.h, line 3555 |
Orion, @, is the Ranger quest leader. He is a huge, strong and omnivorous human that possesses infravision, can be seen via infravision, can see invisible, and is amphibious and capable of swimming. Orion can tear through webs while moving.
Orion has a single strong weapon attack and will attempt to cast one mage monster spell during each of his turns.
Generation
Orion is always generated as peaceful, and is not a valid polymorph form or genocide target.
Orion is generated within his camp, the Ranger quest home level, and is placed on the central square of the grove section during level creation.[1]
Orion is always generated with +5 leather armor, a +4 yumi, and 50 +4 ya.[2]
History
| @ Orion | |
|---|---|
| Difficulty | 22 |
| Attacks | |
| Base level | 20 |
| Base experience | 583 |
| Speed | 12 |
| Base AC | 0 |
| Base MR | 30 |
| Alignment | 0 (neutral) |
| Frequency (by normal means) | Unique |
| Genocidable | No |
| Weight | 1450 (3.4.3) / 2200 (3.6) |
| Nutritional value | 400 (3.4.3) / 700 (3.6) |
| Size | Medium (3.4.3) / Huge (3.6) |
| Resistances | None |
| Resistances conveyed | None |
|
Orion:
| |
| Reference | NetHack 3.6.7 - src/monst.c, line 2915 |
Orion first appears with the Ranger role and quest in NetHack 3.3.0. From this version to NetHack 3.6.7, including some variants based on those versions, Orion lacks a starting inventory and has much lower stats: 12 speed, an MR score of 30, a monster difficulty of 22, and a single 1d6 weapon attack. Angering or killing the quest leader also causes the game to become unwinnable in these versions, since the hero will either lose access to the magic portal that leads into their quest branch or else lose access to the lower floors of the quest.
In versions up to NetHack 3.4.3, including some variants based on those versions, Orion is human-sized like other quest leaders and has the default human weight and nutrition values. NetHack 3.6.0 adjusts his size and weight via commit f11d009b so that it is more in line with his origins in classical mythology.
NetHack 5.0.0 makes a major change to Quest mechanics via commit 20cbadcf: angering and/or killing quest leaders no longer makes the game unwinnable, and Orion and other quest leaders are given increased stats and additional equipment to compensate. The ammo for his yumi initially consisted of arrows, which is changed to ya via commit 9688c8b4 in order to properly match his launcher.
Origin
In classical mythology, Orion (Ancient Greek Ὠρίων or Ὠαρίων, Latin "Orion") was a giant huntsman with several different stories about him throughout the folklore of the era. There are two major versions of his birth and several versions of his death: one etiological passage says that Orion was responsible for the present shape of the Strait of Sicily, and another has Orion swimming in an ocean before the scorpion who would become the constellation Scorpius (whose size varies with the telling) was sent after him—this is why he is capable of swimming in NetHack (though very few if any players will witness this in practice). The most important recorded episodes are his birth in Boeotia, as well as his visit to Chios where a drunken Orion slept with or assaulted Merope, was blinded by Merope's father Oenopion, and recovered his sight at Lemnos.
According to one version among these episodes, Orion boasted to the goddess Artemis and her mother Leto while hunting with them that he could kill every animal that was of the Earth, and the duo sent a scorpion to kill Orion; their battle caught the attention of Zeus, who raised both combatants to the sky to serve as a reminder for mortals to curb their excessive pride. In another version, Artemis's twin brother Apollo sent the scorpion to kill Orion after the hunter earned the goddess's favor by admitting she was better than him, after which Zeus raised Orion and the scorpion to the sky as constellations. The seasons for each constellation's appearance is explained as Orion resuming his hunts every winter, but fleeing every summer when the scorpion comes. Scorpius, the Ranger quest nemesis, represents this scorpion and is named for the constellation.
Variants
NetHack variants based on versions prior to NetHack 5.0.0 often make Orion and other quest leaders stronger than they are in those versions to accommodate the variant's changes to the Quest and its entry mechanics, and some of these changes are later incorporated into NetHack 5.0.0 itself. Additionally, NetHack variants based on versions prior to NetHack 3.6.0 may or may not alter Orion's size to match that of his classical inspiration.
SporkHack
In SporkHack, Orion is buffed significantly from NetHack 3.4.3: his difficulty is increased to 24, his speed is increased to 15, his MR score becomes 90, and he has a 4d10 weapon attack and will attempt one 4d8 mage monster spell during each of his turns. He also gains flight, sleep resistance, poison resistance and stoning resistance.
UnNetHack
In UnNetHack, Orion retains his statistics from NetHack 3.4.3, and always generates with leather armor, a yumi and a stack of 10-50 arrows that each have an enchantment ranging from +1 to +4.
dNetHack
In dNetHack, notdNetHack and notnotdNetHack, Orion retains his statistics from NetHack 3.4.3 except for has AC: he has 3 points of effective base AC, all of which are in the 'dodge' category. Orion has automatic searching and stealth like other ranger monsters, such as the quest guardian hunters.
Orion always generates with blessed +5 elven boots, blessed +5 leather armor, a blessed +7 bow and 30 blessed +7 silver arrows.
xNetHack
In xNetHack, Orion is replaced by Cedalion, @, whose stats are identical to Orion's in NetHack 5.0.0 with the exception of Cedalion being medium-sized rather than huge like Orion is.
SpliceHack
In SpliceHack, Orion's stats are identical to NetHack 5.0.0, though his monster difficulty remains at 22.
EvilHack
In EvilHack, Orion's stats and resistances are improved from the NetHack 3.6 series, and are identical to those of SporkHack minus the difficulty increase and flight.
Orion always generates with +4 plain armor, a +4 yumi, and 50 +4 arrows.
If The Longbow of Diana or The Crossbow of Carl are successfully wished for by a non-Ranger and the other artifact is not present in the game, there is a x⁄x+1 chance (where x is the amount of previous artifact wishes) of a hostile Orion generating adjacent to the character with the artifact in his possession. If one artifact is wished for with the other artifact already generated, a hostile ranger player monster will generate with the artifact instead.
All of the above information also applies to Hack'EM.
Encyclopedia entry
Orion was the son of Neptune. He was a handsome giant and
a mighty hunter. His father gave him the power of wading
through the depths of the sea, or, as others say, of
walking on its surface.
He dwelt as a hunter with Diana (Artemis), with whom he
was a favourite, and it is even said she was about to marry
him. Her brother was highly displeased and often chid her,
but to no purpose. One day, observing Orion wading through
the sea with his head just above the water, Apollo pointed
it out to his sister and maintained that she could not hit
that black thing on the sea. The archer-goddess discharged
a shaft with fatal aim. The waves rolled the dead body of
Orion to the land, and bewailing her fatal error with many
tears, Diana placed him among the stars, where he appears
as a giant, with a girdle, sword, lion's skin, and
club. Sirius, his dog, follows him, and the Pleiads fly
before him.
