Difference between revisions of "Wand of probing"

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(astral plane priest; bones bag of holding; zen)
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A '''wand of probing''' can give you information about a [[monster]], or the contents of a [[container]]. It also has other uses.
 
A '''wand of probing''' can give you information about a [[monster]], or the contents of a [[container]]. It also has other uses.
  
In general, wands of probing act much like [[stethoscope]]s. Zapping one prompts the player for a direction, and if there is a suitable target, shows the name, alignment, level, HP, AC, and status of the target. Unlike a stethoscope, it is a directional beam, allowing the remote assessment of the target, and it will also show the inventory of the target. This leads to situational usages such as:
+
In general, wands of probing act much like [[stethoscope]]s. Zapping one prompts the player for a direction, and if there is a suitable target, shows the name, alignment, level, HP, AC, and status of the target. Unlike a [[stethoscope]], it is a directional beam, allowing the remote assessment of the target, and it will also show the inventory of the target. This leads to situational usages such as:
  
 +
* Checking the inventory of your [[pet]] when supplying it with equipment.
 +
* Determining if you are at the correct [[Astral Plane]] [[temple]] by probing the [[high priest]].
 +
* Checking the inventory of [[peaceful]] monsters for useful items before taking an alignment penalty for killing them.
 +
* Checking a [[bag of holding]] in a [[bones]] pile to decide if you would benefit from [[uncursing]] it right away.
 
* Checking [[statue|historical statues]] for useful items before taking an [[alignment]] penalty for breaking into them as an [[Archeologist]].
 
* Checking [[statue|historical statues]] for useful items before taking an [[alignment]] penalty for breaking into them as an [[Archeologist]].
* Checking the inventory of [[peaceful]] monsters for useful items before taking an alignment penalty for killing them.
+
* In principle, [[zen]] players could make objects seen. However, identifying it is hard.
* Checking the inventory of your [[pet]] when supplying it with equipment.
 
  
 
Otherwise a wand of probing is inferior to a stethoscope, being heavier, slower, and having only limited charges.
 
Otherwise a wand of probing is inferior to a stethoscope, being heavier, slower, and having only limited charges.

Revision as of 03:59, 6 January 2011

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Name probing
Appearance random
Base price 150 zm
Weight 7
Type beam
Maximum charges 8
Monster use Will not be used by monsters.

A wand of probing can give you information about a monster, or the contents of a container. It also has other uses.

In general, wands of probing act much like stethoscopes. Zapping one prompts the player for a direction, and if there is a suitable target, shows the name, alignment, level, HP, AC, and status of the target. Unlike a stethoscope, it is a directional beam, allowing the remote assessment of the target, and it will also show the inventory of the target. This leads to situational usages such as:

  • Checking the inventory of your pet when supplying it with equipment.
  • Determining if you are at the correct Astral Plane temple by probing the high priest.
  • Checking the inventory of peaceful monsters for useful items before taking an alignment penalty for killing them.
  • Checking a bag of holding in a bones pile to decide if you would benefit from uncursing it right away.
  • Checking historical statues for useful items before taking an alignment penalty for breaking into them as an Archeologist.
  • In principle, zen players could make objects seen. However, identifying it is hard.

Otherwise a wand of probing is inferior to a stethoscope, being heavier, slower, and having only limited charges.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 3% chance that a randomly-generated wand will be a wand of probing.