Difference between revisions of "Watchman"
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PraetorFenix (talk | contribs) |
(Fountain warning applies to both quaffing and dipping.) |
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Line 3: | Line 3: | ||
*Attacking a peaceful watchman | *Attacking a peaceful watchman | ||
*Attacking a peaceful [[shopkeeper]] | *Attacking a peaceful [[shopkeeper]] | ||
+ | *Killing the [[aligned priest|priest]] | ||
*Cutting down [[tree]]s | *Cutting down [[tree]]s | ||
− | * | + | *Destroying [[fountain]]s by [[quaff]]ing from or [[dip]]ping in them (you will be warned first) |
− | |||
*Stealing from [[shop]]s | *Stealing from [[shop]]s | ||
*[[Dig]]ging through [[wall]]s (you will be warned first) | *[[Dig]]ging through [[wall]]s (you will be warned first) |
Revision as of 21:43, 27 November 2006
Watchmen are the peacekeepers of Minetown. They are always generated peaceful, but can become hostile through a number of player actions.
- Attacking a peaceful watchman
- Attacking a peaceful shopkeeper
- Killing the priest
- Cutting down trees
- Destroying fountains by quaffing from or dipping in them (you will be warned first)
- Stealing from shops
- Digging through walls (you will be warned first)
- Kicking down doors
Some of these actions will not anger a watchman as long as he isn't in eyesight.