Difference between revisions of "Wizard of Yendor"

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The '''Wizard of Yendor''', {{brightmagenta|@}} is the guardian of the [[Book of Dead]]. He resides in his tower in [[Gehennom]]. You must get the Book of Dead from him before you can descend to [[Moloch's sanctum]] and get the [[Amulet of Yendor]] from the high priest of [[Moloch]].
 
The '''Wizard of Yendor''', {{brightmagenta|@}} is the guardian of the [[Book of Dead]]. He resides in his tower in [[Gehennom]]. You must get the Book of Dead from him before you can descend to [[Moloch's sanctum]] and get the [[Amulet of Yendor]] from the high priest of [[Moloch]].
  
When you manage to get the Amulet, the Wizard of Yendor will start causing trouble to you. He resurrects every time you kill him, level [[teleport]]s after you, summons nasties and tries to steal the amulet. Perhaps the most menacing spell the wizard can cast is Double trouble, which creates a clone of the wizard himself.
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When you manage to get the Amulet, the Wizard of Yendor will start causing trouble to you. He resurrects as a little stronger incarnation every time you kill him, level [[teleport]]s after you, summons nasties and tries to steal the amulet. Perhaps the most menacing spell the wizard can cast is Double trouble, which creates a clone of the wizard himself.
  
 
The wizard may and will follow you up to the [[Elemental Planes]]. However, he will not appear in the [[Astral Plane]].
 
The wizard may and will follow you up to the [[Elemental Planes]]. However, he will not appear in the [[Astral Plane]].
  
{{stub|At which version did the wizard stop carrying the amulet? What's the strategy when dealing with him?}}
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==Strategy==
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Many players choose to zap a [[wand of death]] at the wizard instantly every time he reappears. However, if you are low of charges on your wands, you may want to take him out by conventional means or, for example, [[stoning|stone]] him. Watch for the [[Elvenking]]s the wizard likes to summon — they are represented by the same bright magenta {{brightmagenta|@}} symbol that the wizard. It is annoying for one to realize that they have lost a charge of the wand of death for the wrong monster.
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{{stub|At which version did the wizard stop carrying the amulet?}}
  
 
[[Category:Unique monsters]]
 
[[Category:Unique monsters]]

Revision as of 00:45, 25 July 2006

The Wizard of Yendor, @ is the guardian of the Book of Dead. He resides in his tower in Gehennom. You must get the Book of Dead from him before you can descend to Moloch's sanctum and get the Amulet of Yendor from the high priest of Moloch.

When you manage to get the Amulet, the Wizard of Yendor will start causing trouble to you. He resurrects as a little stronger incarnation every time you kill him, level teleports after you, summons nasties and tries to steal the amulet. Perhaps the most menacing spell the wizard can cast is Double trouble, which creates a clone of the wizard himself.

The wizard may and will follow you up to the Elemental Planes. However, he will not appear in the Astral Plane.

Strategy

Many players choose to zap a wand of death at the wizard instantly every time he reappears. However, if you are low of charges on your wands, you may want to take him out by conventional means or, for example, stone him. Watch for the Elvenkings the wizard likes to summon — they are represented by the same bright magenta @ symbol that the wizard. It is annoying for one to realize that they have lost a charge of the wand of death for the wrong monster.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"At which version did the wizard stop carrying the amulet?"