Scroll of destroy armor
|Base price||100 zm|
|Ink to write||5-9|
|Monster use||Will not be used by monsters.|
The scroll of destroy armor selects a random piece of worn armor and destroys it. Only the outermost worn layer of cloak / body armor / shirt is eligible. If the scroll is cursed and targets cursed armor, it will not destroy the armor, but instead lower its enchantment by one and stun you for 10-19 turns. If the cursed armor is -7, the enchantment is not reduced.
If a non-cursed scroll of destroy armor is read while confused, it will instead remove erodeproofing from a random piece of worn armor (if any). If a cursed scroll of destroy armor is read while confused, it will make a random piece of equipped armor erodeproof.
Manual identification of this scroll is dangerous. Haphazardly reading it will probably destroy a useful piece of armor. The scroll is relatively safe to read as long as you've removed all armor beforehand - your point score will mark you a beginner or not and will determine which message (below) you receive; you abuse strength and constitution this way. Wearing a piece of disposable junkable armor when you read-test-identify scrolls helps mitigate its negative effects upon your quest. Of course, random read-testing in the absence of other identification is typically a bad idea.
Reading a cursed scroll of destroy armor while confused will fooproof a random piece of worn armor. This is a good use of the scroll if you are not in need of the other function of it. It will not, however, repair any damage. For that, you could read a confused scroll of enchant armor, but using cursed scrolls of destroy armor saves scrolls of enchant armor for their primary purpose. A scroll of destroy armor also costs less ink to write with a magic marker.
|Not wearing armor||Abuses your strength and constitution.||
|blessed or uncursed||Destroys one random worn piece of armor.||
|cursed||Selects one random worn piece of armor. If the armor is not cursed, then same effect as an uncursed scroll. Otherwise, you are stunned for 10 to 19 (more) turns and your armor loses one enchantment if it is -6 or greater.||
|non-cursed and confused||Removes erodeproofing from one random worn piece of armor.||
|cursed and confused||Makes one random worn armor erodeproof. Does NOT repair damage||