|Base price||50 zm|
|Monster use||May be used offensively by monsters.|
Some players may confuse the unidentified frost horn with another musical horn (such as the much more common tooled horn). Upon application, the game prompts the player for a direction; the frost horn then acts like a wand of cold, sending a ray in the desired direction, and is identified.
The frost horn is mostly identical to a wand of cold, except it can be recharged an unlimited number of times (up to a maximum of 20 charges at once), and deals 6 to 66 damage rather than 6 to 36 (depending on the circumstance).
An uncharged frost horn behaves as a tooled horn.
Frost horns can be found anywhere a random tool can be generated, and they will be generated with 4 to 8 charges.
You should identify an unknown horn as soon as possible - a frost horn is a good attack weapon, but you don't want to discover that an unidentified horn is actually a horn of plenty when a horde of monsters has you pinned down at the end of a corridor. One YASD is to let the beam bounce from a wall and kill you - DYWYPI?
Answering no to the "Improvise?" prompt lets you use the horn as a musical instrument without using up any charges.
Players who want to wish for an instrument can ask for a "blessed frost horn".