invt-343.txt
Jump to navigation
Jump to search
This is a classic text spoiler, reproduced on NetHackWiki for reference and archival purposes. You should link to this page when you copy or excerpt it, but please do not modify the content.
Caution: As this is not an ordinary wiki page edited by the community, this spoiler may contain outdated or otherwise inaccurate information.
invt-343.txt Last edited 2004-02-16 for NetHack 3.4.3
Starting inventories by class and race in NetHack 3.4
Compiled by Dylan O'Donnell <psmith@spod-central.org>.
Where unspecified, items can be either blessed or uncursed; multiples
of items may be split between blessed and uncursed items.
Archeologist
+2 bullwhip
+0 leather jacket
+0 fedora
3 to 6 uncursed food rations
+0 pick-axe
uncursed tinning kit (30 to 99 charges)
uncursed touchstone
uncursed sack
Following chances of ONE of:
10% uncursed tin opener
22.5% uncursed oil lamp
6.75% uncursed magic marker (30 to 99 charges)
Barbarian
50% chance of:
+0 two-handed sword
+0 axe
otherwise:
+0 battle-axe
+0 <racial> short sword
+0 <racial> ring mail
1 or 2 uncursed food rations
17% chance of uncursed oil lamp
Caveman
+1 club
+2 sling
10 to 20 flint stones
18 to 33 uncursed rocks
+0 leather armor
Healer
1001 to 2000 gold pieces
+0 scalpel
+1 leather gloves
5 to 10 uncursed apples
blessed spellbook of healing
blessed spellbook of extra healing
blessed spellbook of stone to flesh
4 potions of healing
4 potions of extra healing
wand of sleep (4 to 8 charges)
uncursed stethoscope
4% chance of uncursed oil lamp
Knight
+1 long sword
+1 lance
+1 ring mail
+0 helmet
+0 small shield
+0 leather gloves
10 to 20 uncursed apples
10 to 20 uncursed carrots
(And their pony starts with an uncursed saddle)
Monk
+2 leather gloves
+1 robe
3 to 6 uncursed food rations
5 to 10 apples
5 to 10 oranges
3 to 6 fortune cookies
random scroll (not enchant weapon)
33% chance each of:
blessed spellbook of healing
blessed spellbook of protection
blessed spellbook of sleep
3 potions of healing
Following chances of ONE of:
20% uncursed magic marker (30 to 99 charges)
8% uncursed oil lamp
Priest
blessed +1 mace
+0 robe
+0 small shield
1 or 2 uncursed cloves of garlic
1 or 2 uncursed sprigs of wolfsbane
2 random different spellbooks (healing, divination or clerical only)
4 potions of holy water
Following chances of ONE of:
10% uncursed magic marker (30 to 99 charges)
9% uncursed oil lamp
Ranger
+1 <racial> dagger
+1 <racial> bow
50 to 59 +2 <racial> arrows (1% chance poisoned if chaotic)
30 to 39 +0 <racial> arrows (1% chance poisoned if chaotic)
+2 cloak of displacement (elves: +2 elven cloak)
4 to 8 uncursed cram rations (elves: 4 to 8 uncursed lembas wafers)
Rogue
+0 <racial> short sword
6 to 15 uncursed +0 <racial> daggers
+1 leather armor
uncursed potion of sickness
uncursed lock pick
uncursed sack
20% chance of uncursed blindfold
Samurai
+0 katana
+0 wakizashi
+0 yumi
26 to 45 +0 ya
rustproof +0 splint mail
20% chance of uncursed blindfold
Tourist
1 to 1000 gold pieces
21 to 40 +2 darts
+0 Hawaiian shirt
10 to 20 random food items
4 scrolls of magic mapping
2 potions of extra healing
uncursed expensive camera (30 to 99 charges)
uncursed credit card
Following chances of ONE of:
4% uncursed tin opener
3.8% uncursed leash
3.7% uncursed towel
3.5% uncursed magic marker (30 to 99 charges)
Valkyrie
+1 long sword
+0 dagger
+3 small shield
1 or 2 uncursed food rations
17% chance of uncursed oil lamp
Wizard
blessed +1 quarterstaff
+0 cloak of magic resistance
3 random scrolls
blessed spellbook of force bolt
3 random potions
2 random different rings
random wand
1 random other spellbook (any school)
Following chances of ONE of:
20% uncursed magic marker (29 to 99 charges)
16% uncursed blindfold
Race-specific equipment is as follows:
HUMAN ELF GNOME ORC
~~~~~ : ~~~ : ~~~~~ : ~~~
short sword : : : orcish short sword
ring mail : : : orcish ring mail
dagger : elven dagger : dagger : orcish dagger
bow : elven bow : crossbow : orcish bow
arrow : elven arrow : crossbow bolt : orcish arrow
In addition, all non-Wizard orcs get 2 to 4 additional random food
items; and elven Priests and Wizards get a random uncursed musical
instrument, one of wooden flute, tooled horn, wooden harp, bell,
bugle, and leather drum.
The following items will never be created in initial inventory:
Scrolls of amnesia, blank paper, or fire
Spellbooks of blank paper, or of level higher than 3
Potions of acid or hallucination
Rings of aggravate monster, hunger, or levitation
Wands of nothing or of wishing (except as guaranteed by explore mode)
The combination of potions/rings/spellbooks/wands of polymorph with
a ring of polymorph control is also excluded.
Acknowledgements
~~~~~~~~~~~~~~~~
Corrections and clarifications provided by Big Al, Patrick Clot,
Vladimir Florinski, Annie Kang, Pat Rankin, and Rast.
This page is based on a spoiler by Dylan O'Donnell. The original license is:
Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:
- The original contributors to any spoiler must continue to be credited.
- Any modifications to the spoiler must be acknowledged and credited.