Source:NetHack 2.3e/do name.c
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Below is the full text to do_name.c from the source code of NetHack 2.3e.
Warning! This is the source code from an old release. For newer releases, see Source code
Screenshots and source code from Hack are used under the CWI license.
1. /* SCCS Id: @(#)do_name.c 2.3 88/02/11 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. 4. #include <stdio.h> 5. #include "hack.h" 6. extern char plname[]; 7. extern char *rndmonnam(); 8. extern void savech(); 9. 10. getpos(cc,force,goal) 11. coord *cc; 12. int force; char *goal; 13. { 14. register cx,cy,i,c; 15. extern char sdir[]; /* defined in hack.c */ 16. extern schar xdir[], ydir[]; /* idem */ 17. extern char *visctrl(); /* see below */ 18. pline("(For instructions type a ?)"); 19. cx = u.ux; 20. cy = u.uy; 21. curs(cx,cy+2); 22. while((c = readchar()) != '.'){ 23. for(i=0; i<8; i++) if(sdir[i] == c){ 24. if(1 <= cx + xdir[i] && cx + xdir[i] <= COLNO) 25. cx += xdir[i]; 26. if(0 <= cy + ydir[i] && cy + ydir[i] <= ROWNO-1) 27. cy += ydir[i]; 28. goto nxtc; 29. } 30. if(c == '?'){ 31. pline("Use [hjkl] to move the cursor to %s.", goal); 32. pline("Type a . when you are at the right place."); 33. } else { 34. pline("Unknown direction: '%s' (%s).", 35. visctrl(c), 36. force ? "use hjkl or ." : "aborted"); 37. if(force) goto nxtc; 38. cc->x = -1; 39. cc->y = 0; 40. return(0); 41. } 42. nxtc: ; 43. curs(cx,cy+2); 44. } 45. cc->x = cx; 46. cc->y = cy; 47. return(0); 48. } 49. 50. do_mname(){ 51. char buf[BUFSZ]; 52. coord cc; 53. register int cx,cy,lth,i; 54. register struct monst *mtmp, *mtmp2; 55. extern char *lmonnam(); 56. getpos(&cc, 0, "the monster you want to name"); 57. cx = cc.x; 58. cy = cc.y; 59. if(cx < 0) return(0); 60. #ifdef DGKMOD 61. if (cx == u.ux && cy == u.uy) { 62. pline("This ugly monster is called %s and cannot be renamed.", 63. plname); 64. return(1); 65. } 66. if (!cansee(cx, cy) || !(mtmp = m_at(cx, cy)) || mtmp->mimic) { 67. pline("I see no monster there."); 68. return(1); 69. } 70. #else 71. mtmp = m_at(cx,cy); 72. if(!mtmp){ 73. if(cx == u.ux && cy == u.uy) 74. pline("This ugly monster is called %s and cannot be renamed.", 75. plname); 76. else 77. pline("There is no monster there."); 78. return(1); 79. } 80. if(mtmp->mimic){ 81. pline("I see no monster there."); 82. return(1); 83. } 84. if(!cansee(cx,cy)) { 85. pline("I cannot see a monster there."); 86. return(1); 87. } 88. #endif 89. pline("What do you want to call %s? ", lmonnam(mtmp)); 90. getlin(buf); 91. clrlin(); 92. if(!*buf || *buf == '\033') 93. return(1); 94. lth = strlen(buf)+1; 95. if(lth > 63){ 96. buf[62] = 0; 97. lth = 63; 98. } 99. mtmp2 = newmonst(mtmp->mxlth + lth); 100. *mtmp2 = *mtmp; 101. for(i=0; i<mtmp->mxlth; i++) 102. ((char *) mtmp2->mextra)[i] = ((char *) mtmp->mextra)[i]; 103. mtmp2->mnamelth = lth; 104. (void) strcpy(NAME(mtmp2), buf); 105. replmon(mtmp,mtmp2); 106. return(1); 107. } 108. 109. /* 110. * This routine changes the address of obj . Be careful not to call it 111. * when there might be pointers around in unknown places. For now: only 112. * when obj is in the inventory. 113. */ 114. do_oname(obj) 115. register struct obj *obj; 116. { 117. char buf[BUFSZ]; 118. 119. pline("What do you want to name %s? ", doname(obj)); 120. getlin(buf); 121. clrlin(); 122. if(!*buf || *buf == '\033') return; 123. #ifdef RPH 124. if(!strcmp(buf, "Excalibur")) { 125. pline("Somehow you can't seem to engrave that word."); 126. return; 127. } 128. #endif 129. oname(obj, buf); 130. } 131. 132. oname(obj, buf) 133. register struct obj *obj; 134. char *buf; 135. { 136. register struct obj *otmp, *otmp2; 137. register int lth; 138. 139. lth = strlen(buf)+1; 140. if(lth > 63){ 141. buf[62] = 0; 142. lth = 63; 143. } 144. otmp2 = newobj(lth); 145. *otmp2 = *obj; 146. otmp2->onamelth = lth; 147. (void) strcpy(ONAME(otmp2), buf); 148. 149. setworn((struct obj *) 0, obj->owornmask); 150. setworn(otmp2, otmp2->owornmask); 151. 152. /* do freeinv(obj); etc. by hand in order to preserve 153. the position of this object in the inventory */ 154. if(obj == invent) invent = otmp2; 155. else for(otmp = invent; ; otmp = otmp->nobj){ 156. if(!otmp) 157. panic("oname: cannot find obj."); 158. if(otmp->nobj == obj){ 159. otmp->nobj = otmp2; 160. break; 161. } 162. } 163. /* obfree(obj, otmp2); /* now unnecessary: no pointers on bill */ 164. free((char *) obj); /* let us hope nobody else saved a pointer */ 165. } 166. 167. ddocall() 168. { 169. register struct obj *obj; 170. char ch; 171. 172. #ifdef REDO 173. if (!in_doagain) 174. #endif 175. pline("Do you want to name an individual object? [ny] "); 176. switch(ch = readchar()) { 177. case '\033': 178. break; 179. case 'y': 180. #ifdef REDO 181. savech(ch); 182. #endif 183. obj = getobj("#", "name"); 184. if(obj) do_oname(obj); 185. break; 186. default: 187. #ifdef REDO 188. savech(ch); 189. #endif 190. #ifdef KAA 191. obj = getobj("?!=/*", "call"); 192. #else 193. obj = getobj("?!=/", "call"); 194. #endif 195. if(obj) docall(obj); 196. } 197. return(0); 198. } 199. 200. docall(obj) 201. register struct obj *obj; 202. { 203. char buf[BUFSZ]; 204. struct obj otemp; 205. register char **str1; 206. extern char *xname(); 207. register char *str; 208. 209. otemp = *obj; 210. otemp.quan = 1; 211. otemp.onamelth = 0; 212. str = xname(&otemp); 213. pline("Call %s %s: ", index(vowels,*str) ? "an" : "a", str); 214. getlin(buf); 215. clrlin(); 216. if(!*buf || *buf == '\033') 217. return; 218. str = newstring(strlen(buf)+1); 219. (void) strcpy(str,buf); 220. str1 = &(objects[obj->otyp].oc_uname); 221. if(*str1) free(*str1); 222. *str1 = str; 223. } 224. 225. char *ghostnames[] = { /* these names should have length < PL_NSIZ */ 226. /* Capitalize the names for asthetics -dgk 227. */ 228. "Adri", "Andries", "Andreas", "Bert", "David", "Dirk", "Emile", 229. "Frans", "Fred", "Greg", "Hether", "Jay", "John", "Jon", "Karnov", 230. "Kay", "Kenny", "Kevin", "Maud", "Michiel", "Mike", "Peter", "Robert", 231. "Ron", "Tom", "Wilmar", "Nick Danger", "Phoenix", "Miracleman", 232. "Stephan" 233. }; 234. 235. char * 236. xmonnam(mtmp, vb) register struct monst *mtmp; int vb; { 237. static char buf[BUFSZ]; /* %% */ 238. extern char *shkname(); 239. if(mtmp->mnamelth && !vb) { 240. (void) strcpy(buf, NAME(mtmp)); 241. return(buf); 242. } 243. switch(mtmp->data->mlet) { 244. case ' ': 245. { register char *gn = (char *) mtmp->mextra; 246. if(!*gn) { /* might also look in scorefile */ 247. gn = ghostnames[rn2(SIZE(ghostnames))]; 248. if(!rn2(2)) (void) 249. strcpy((char *) mtmp->mextra, !rn2(5) ? plname : gn); 250. } 251. (void) sprintf(buf, "%s's ghost", gn); 252. } 253. break; 254. case '@': 255. if(mtmp->isshk) { 256. (void) strcpy(buf, shkname(mtmp)); 257. break; 258. } 259. #ifdef STOOGES 260. if(mtmp->isstooge) { 261. (void) strcpy(buf, mtmp->data->mname); 262. break; 263. } 264. #endif 265. /* fall into next case */ 266. default: 267. (void) sprintf(buf, "the %s%s", 268. mtmp->minvis ? "invisible " : "", 269. (Hallucination ? rndmonnam() : mtmp->data->mname)); 270. } 271. if(vb && mtmp->mnamelth) { 272. (void) strcat(buf, " called "); 273. (void) strcat(buf, NAME(mtmp)); 274. } 275. return(buf); 276. } 277. 278. char * 279. lmonnam(mtmp) register struct monst *mtmp; { 280. return(xmonnam(mtmp, 1)); 281. } 282. 283. char * 284. monnam(mtmp) register struct monst *mtmp; { 285. return(xmonnam(mtmp, 0)); 286. } 287. 288. char * 289. Monnam(mtmp) register struct monst *mtmp; { 290. register char *bp = monnam(mtmp); 291. if('a' <= *bp && *bp <= 'z') *bp += ('A' - 'a'); 292. return(bp); 293. } 294. 295. char * 296. amonnam(mtmp,adj) 297. register struct monst *mtmp; 298. register char *adj; 299. { 300. register char *bp = monnam(mtmp); 301. static char buf[BUFSZ]; /* %% */ 302. 303. if(!strncmp(bp, "the ", 4)) bp += 4; 304. (void) sprintf(buf, "the %s %s", adj, bp); 305. return(buf); 306. } 307. 308. char * 309. Amonnam(mtmp, adj) 310. register struct monst *mtmp; 311. register char *adj; 312. { 313. register char *bp = amonnam(mtmp,adj); 314. 315. *bp = 'T'; 316. return(bp); 317. } 318. 319. char * 320. Xmonnam(mtmp) register struct monst *mtmp; { 321. register char *bp = Monnam(mtmp); 322. if(!strncmp(bp, "The ", 4)) { 323. #ifdef KAA 324. if(index("AEIOUaeio",*(bp+4))) { 325. bp += 1; *(bp+1) = 'n'; 326. } else 327. #endif 328. bp += 2; 329. *bp = 'A'; 330. } 331. return(bp); 332. } 333. 334. char * 335. defmonnam(mtmp) register struct monst *mtmp; { 336. register char *bp = Xmonnam(mtmp); 337. if (!strncmp(bp,"A ",2) || !strncmp(bp,"An ",3)) 338. *bp = 'a'; 339. return(bp); 340. } 341. 342. char * 343. rndmonnam() { /* Random name of monster type, if hallucinating */ 344. int x; 345. if ((x=rn2(CMNUM+2)) != CMNUM+1) return (&mons[x])->mname; 346. return("giant eel"); 347. } 348. 349. char * 350. visctrl(c) 351. char c; 352. { 353. static char ccc[3]; 354. if(c < 040) { 355. ccc[0] = '^'; 356. ccc[1] = c + 0100; 357. ccc[2] = 0; 358. } else { 359. ccc[0] = c; 360. ccc[1] = 0; 361. } 362. return(ccc); 363. }