Source:NetHack 2.3e/prisym.c
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Below is the full text to prisym.c from the source code of NetHack 2.3e.
Warning! This is the source code from an old release. For newer releases, see Source code
Screenshots and source code from Hack are used under the CWI license.
1. /* SCCS Id: @(#)prisym.c 2.3 88/03/29 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. 4. #include <stdio.h> 5. #include "hack.h" 6. 7. extern xchar scrlx, scrhx, scrly, scrhy; /* corners from pri.c */ 8. 9. atl(x,y,ch) 10. register x,y; 11. { 12. register struct rm *crm = &levl[x][y]; 13. 14. if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){ 15. impossible("atl(%d,%d,%c)",x,y,ch); 16. return; 17. } 18. if(crm->seen && crm->scrsym == ch) return; 19. crm->scrsym = ch; 20. crm->new = 1; 21. on_scr(x,y); 22. } 23. 24. on_scr(x,y) 25. register x,y; 26. { 27. if(x < scrlx) scrlx = x; 28. if(x > scrhx) scrhx = x; 29. if(y < scrly) scrly = y; 30. if(y > scrhy) scrhy = y; 31. } 32. 33. /* call: (x,y) - display 34. (-1,0) - close (leave last symbol) 35. (-1,-1)- close (undo last symbol) 36. (-1,let)-open: initialize symbol 37. (-2,let)-change let 38. */ 39. 40. tmp_at(x,y) int x,y; { 41. static schar prevx, prevy; 42. static char let; 43. if((int)x == -2){ /* change let call */ 44. let = y; 45. return; 46. } 47. if((int)x == -1 && (int)y >= 0){ /* open or close call */ 48. let = y; 49. prevx = -1; 50. return; 51. } 52. if(prevx >= 0 && cansee(prevx,prevy)) { 53. delay_output(); 54. prl(prevx, prevy); /* in case there was a monster */ 55. at(prevx, prevy, levl[prevx][prevy].scrsym); 56. } 57. if(x >= 0){ /* normal call */ 58. if(cansee(x,y)) at(x,y,let); 59. prevx = x; 60. prevy = y; 61. } else { /* close call */ 62. let = 0; 63. prevx = -1; 64. } 65. } 66. 67. /* like the previous, but the symbols are first erased on completion */ 68. Tmp_at(x,y) int x,y; { 69. static char let; 70. static xchar cnt; 71. static coord tc[COLNO]; /* but watch reflecting beams! */ 72. register xx,yy; 73. if((int)x == -1) { 74. if(y > 0) { /* open call */ 75. let = y; 76. cnt = 0; 77. return; 78. } 79. /* close call (do not distinguish y==0 and y==-1) */ 80. while(cnt--) { 81. xx = tc[cnt].x; 82. yy = tc[cnt].y; 83. prl(xx, yy); 84. at(xx, yy, levl[xx][yy].scrsym); 85. } 86. cnt = let = 0; /* superfluous */ 87. return; 88. } 89. if((int)x == -2) { /* change let call */ 90. let = y; 91. return; 92. } 93. /* normal call */ 94. if(cansee(x,y)) { 95. if(cnt) delay_output(); 96. at(x,y,let); 97. tc[cnt].x = x; 98. tc[cnt].y = y; 99. if(++cnt >= COLNO) panic("Tmp_at overflow?"); 100. levl[x][y].new = 0; /* prevent pline-nscr erasing --- */ 101. } 102. } 103. 104. curs_on_u(){ 105. curs(u.ux, u.uy+2); 106. } 107. 108. pru() 109. { 110. if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy)) 111. /* if(! levl[u.udisx][u.udisy].new) */ 112. if(!vism_at(u.udisx, u.udisy)) 113. newsym(u.udisx, u.udisy); 114. if(Invisible) { 115. u.udispl = 0; 116. prl(u.ux,u.uy); 117. } else 118. if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) { 119. atl(u.ux, u.uy, u.usym); 120. u.udispl = 1; 121. u.udisx = u.ux; 122. u.udisy = u.uy; 123. } 124. levl[u.ux][u.uy].seen = 1; 125. } 126. 127. #ifndef NOWORM 128. #include "wseg.h" 129. extern struct wseg *m_atseg; 130. #endif 131. 132. /* print a position that is visible for @ */ 133. prl(x,y) 134. { 135. register struct rm *room; 136. register struct monst *mtmp; 137. register struct obj *otmp; 138. register struct trap *ttmp; 139. 140. if(x == u.ux && y == u.uy && (!Invisible)) { 141. pru(); 142. return; 143. } 144. if(!isok(x,y)) return; 145. room = &levl[x][y]; 146. if((!room->typ) || 147. (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR)) 148. return; 149. if((mtmp = m_at(x,y)) && !mtmp->mhide && 150. (!mtmp->minvis || See_invisible)) { 151. #ifndef NOWORM 152. if(m_atseg) 153. pwseg(m_atseg); 154. else 155. #endif 156. pmon(mtmp); 157. } 158. else if((otmp = o_at(x,y)) && room->typ != POOL) 159. atl(x,y,Hallucination ? rndobjsym() : otmp->olet); 160. #ifdef SPIDERS 161. else if((!mtmp || mtmp->data == PM_SPIDER) && 162. (ttmp = t_at(x,y)) && ttmp->ttyp == WEB) 163. atl(x,y,WEB_SYM); 164. #endif 165. else if(mtmp && (!mtmp->minvis || See_invisible)) { 166. /* must be a hiding monster, but not hiding right now */ 167. /* assume for the moment that long worms do not hide */ 168. pmon(mtmp); 169. } 170. else if(g_at(x,y) && room->typ != POOL) 171. atl(x,y,Hallucination ? rndobjsym() : GOLD_SYM); 172. else if(!room->seen || room->scrsym == STONE_SYM) { 173. room->new = room->seen = 1; 174. newsym(x,y); 175. on_scr(x,y); 176. } 177. room->seen = 1; 178. } 179. 180. char 181. news0(x,y) 182. register xchar x,y; 183. { 184. register struct obj *otmp; 185. register struct trap *ttmp; 186. struct rm *room; 187. register char tmp; 188. 189. room = &levl[x][y]; 190. if(!room->seen) tmp = STONE_SYM; 191. else if(room->typ == POOL) tmp = POOL_SYM; 192. else if(!Blind && (otmp = o_at(x,y))) 193. tmp = Hallucination ? rndobjsym() : otmp->olet; 194. else if(!Blind && g_at(x,y)) 195. tmp = Hallucination ? rndobjsym() : GOLD_SYM; 196. else if(x == xupstair && y == yupstair) tmp = UP_SYM; 197. else if(x == xdnstair && y == ydnstair) tmp = DN_SYM; 198. #ifdef SPIDERS 199. else if((ttmp = t_at(x,y)) && ttmp->ttyp == WEB) tmp = WEB_SYM; 200. else if(ttmp && ttmp->tseen) tmp = TRAP_SYM; 201. #else 202. else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = TRAP_SYM; 203. #endif 204. else switch(room->typ) { 205. case SCORR: 206. case SDOOR: 207. tmp = room->scrsym; /* %% wrong after killing mimic ! */ 208. break; 209. case HWALL: 210. tmp = room->scrsym; /* OK for corners only */ 211. if (!IS_CORNER(tmp)) 212. tmp = HWALL_SYM; 213. break; 214. case VWALL: 215. tmp = VWALL_SYM; 216. break; 217. case LDOOR: 218. case DOOR: 219. tmp = DOOR_SYM; 220. break; 221. case CORR: 222. tmp = CORR_SYM; 223. break; 224. case ROOM: 225. if(room->lit || cansee(x,y) || Blind) tmp = ROOM_SYM; 226. else tmp = STONE_SYM; 227. break; 228. #ifdef FOUNTAINS 229. case FOUNTAIN: 230. tmp = FOUNTAIN_SYM; 231. break; 232. #endif 233. #ifdef NEWCLASS 234. case THRONE: 235. tmp = THRONE_SYM; 236. break; 237. #endif 238. #ifdef SINKS 239. case SINK: 240. tmp = SINK_SYM; 241. break; 242. #endif 243. /* 244. case POOL: 245. tmp = POOL_SYM; 246. break; 247. */ 248. default: 249. tmp = ERRCHAR; 250. } 251. return(tmp); 252. } 253. 254. newsym(x,y) 255. register x,y; 256. { 257. atl(x,y,news0(x,y)); 258. } 259. 260. /* used with wand of digging (or pick-axe): fill scrsym and force display */ 261. /* also when a POOL evaporates */ 262. mnewsym(x,y) 263. register x,y; 264. { 265. register struct rm *room; 266. char newscrsym; 267. 268. if(!vism_at(x,y)) { 269. room = &levl[x][y]; 270. newscrsym = news0(x,y); 271. if(room->scrsym != newscrsym) { 272. room->scrsym = newscrsym; 273. room->seen = 0; 274. } 275. } 276. } 277. 278. nosee(x,y) 279. register x,y; 280. { 281. register struct rm *room; 282. 283. if(!isok(x,y)) return; 284. room = &levl[x][y]; 285. if(room->scrsym == ROOM_SYM && !room->lit && !Blind) { 286. room->scrsym = ' '; 287. room->new = 1; 288. on_scr(x,y); 289. } 290. } 291. 292. #ifndef QUEST 293. prl1(x,y) 294. register x,y; 295. { 296. if(u.dx) { 297. if(u.dy) { 298. prl(x-(2*u.dx),y); 299. prl(x-u.dx,y); 300. prl(x,y); 301. prl(x,y-u.dy); 302. prl(x,y-(2*u.dy)); 303. } else { 304. prl(x,y-1); 305. prl(x,y); 306. prl(x,y+1); 307. } 308. } else { 309. prl(x-1,y); 310. prl(x,y); 311. prl(x+1,y); 312. } 313. } 314. 315. nose1(x,y) 316. register x,y; 317. { 318. if(u.dx) { 319. if(u.dy) { 320. nosee(x,u.uy); 321. nosee(x,u.uy-u.dy); 322. nosee(x,y); 323. nosee(u.ux-u.dx,y); 324. nosee(u.ux,y); 325. } else { 326. nosee(x,y-1); 327. nosee(x,y); 328. nosee(x,y+1); 329. } 330. } else { 331. nosee(x-1,y); 332. nosee(x,y); 333. nosee(x+1,y); 334. } 335. } 336. #endif /* QUEST /**/ 337. 338. vism_at(x,y) 339. register x,y; 340. { 341. register struct monst *mtmp; 342. 343. if(x == u.ux && y == u.uy && !Invisible) return(1); 344. 345. if(mtmp = m_at(x,y)) return((Blind && Telepat) || canseemon(mtmp)); 346. 347. return(0); 348. } 349. 350. #ifdef NEWSCR 351. pobj(obj) register struct obj *obj; { 352. register int show = (!obj->oinvis || See_invisible) && 353. cansee(obj->ox,obj->oy); 354. if(obj->odispl){ 355. if(obj->odx != obj->ox || obj->ody != obj->oy || !show) 356. if(!vism_at(obj->odx,obj->ody)){ 357. newsym(obj->odx, obj->ody); 358. obj->odispl = 0; 359. } 360. } 361. if(show && !vism_at(obj->ox,obj->oy)){ 362. atl(obj->ox,obj->oy,obj->olet); 363. obj->odispl = 1; 364. obj->odx = obj->ox; 365. obj->ody = obj->oy; 366. } 367. } 368. #endif /* NEWSCR /**/ 369. 370. unpobj(obj) register struct obj *obj; { 371. /* if(obj->odispl){ 372. if(!vism_at(obj->odx, obj->ody)) 373. newsym(obj->odx, obj->ody); 374. obj->odispl = 0; 375. } 376. */ 377. if(!vism_at(obj->ox,obj->oy)) 378. newsym(obj->ox,obj->oy); 379. }