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Question: in the list of ways to avoid drowining, what about teleporting yourself? --Preceding unsigned comment added by (talkcontribs) 21 October 2008 -- now answered in main article. Tjr 00:31, 9 March 2009 (UTC)

What are the circumstances under which drowning is more or less likely? Is there a dice roll involved if one is, say, burdened? Ih fek 16:48, 8 March 2009 (UTC)

-- If you are unburdened, there is no random element involved (apart from sea monsters' attack missing), and the main article's list is conclusive.Tjr 00:31, 9 March 2009 (UTC)

Is it true a Couatl will drown you even over dry land? Tjr 00:31, 9 March 2009 (UTC)

-- No. Any monster that can grab can drown you over water (presuming it doesn't drown itself first), but nothing will drown you on dry land. --MisplacedPixels 15:28, 9 March 2009 (UTC)

--- Then why do we have this difference between grabbing and drowning attacks? --Tjr 01:22, 10 March 2009 (UTC)

Drowning and encumbrance

Okay, you can't drown just because you are overburdened. Just wiztested, even if you go in _overtaxed_, so long as you can drop stuff, and reach the shore, you won't drown. The only way you can't drop stuff is if you're carrying cursed loadstones, or maybe wearing heavy armor. Is that wrong or should the page be changed? Blackcustard 00:56, 10 March 2011 (UTC)

Taking off armor (except cloaks and peripherals) takes more than one turn. Perhaps that plays a role. --Tjr 18:27, 12 March 2011 (UTC)
You got it. Wiztested with a str:3 character who drowned because he couldn't get his CPM off in time. Thanks :). Blackcustard 00:47, 13 March 2011 (UTC)