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Wouldn't simply playing NetHack a second time constitute "Metagaming"? For example, say the first time I play my character eats too much and dies. The second time I play, I'll know that eating too much is lethal, so I won't do that.

That scenerio is similar to the one mentioned with the water demons in the fountains; knowledge of previous games will affect my current game. In fact, that means that reading spoilers is also a form of metagaming.

Is this really what "Metagaming" is meant to convey? -- Dez 19:46, 1 August 2007 (UTC)

I'm surprised at what is considered metagaming here. Hoping to lure a water demon that might grant a wish? Seems like a stretch, given the extremely long odds there. And price-identifying in shops? In real life, if a merchant offered me two lamps, and one was 5x the cost of the other, I might consider the expensive one to be more valuable.

If we're going to talk metagaming, how about saving the output of \ just prior to your first mindflayer encounter?

Combine this with Cheating

The page for Cheating (essentially a synonym for metagaming) is more extensive and accurate, how about eliminating the Metagaming page and having the phrase point to Cheating? Nirolo 13:26, 30 March 2008 (UTC)

Agreed. Done. --Rogerb-on-NAO 10:25, 23 May 2008 (UTC)