What was changed in NetHack-- compared to vanilla NetHack? The articles about individual versions go too much into detail to provide a quick overview. Many new monsters and player character classes, maybe something else too? -ZeroOne 22:06, 14 January 2007 (UTC)
- NetHack-- 3.0.10 added several new roles, but vanilla 3.1.0 added the Quests, and the author of NetHack-- 3.1.3 didn't want to fool with making so many new Quests. None of the new roles in NetHack-- 3.0.10 were carried forward, and none are now present in SLASH'EM.
- Both versions added many new dungeon features, monsters, and objects, some of which are still around in SLASH'EM.
- I'm debating whether to provide some kind of summary here, or perhaps trim the version writeups to read something like, "In addition to the monsters in vanilla NetHack 3.1.3, NetHack-- 3.1.3 offers these monsters" followed by the table of monsters.--Ray Chason 02:23, 20 January 2007 (UTC)