Talk:Text adventure

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This page pretty much describes old-school text adventures. I'm going to include a couple brief comments about the differences in newer interactive fiction (for instance, they all pretty much automatically understand "pick up") and link to the IFWiki. -- Slandor 23:21, June 9, 2010 (UTC)

Dunnet and NetHack

transferred from the old wiki (--Tjr 14:02, 24 January 2011 (UTC))

There is not a single way in which any of the "dunnet" stuff is related to NetHack...? 91.177.181.206 19:12, January 23, 2011 (UTC)

It's a comparison, showing what a typical text adventure looks like and how the controls work, and compared to the NetHack equivalents for those things (the Guidebook describes Rogue as being notable for not being a text adventure, but rather giving a screen-oriented display like NetHack does). dunnet isn't the same game as NetHack at all, that's kind-of the point... Ais523 14:09, 24 January 2011 (UTC)

What about ... adventure?

An article on text adventures really needs to talk about the Colossal Cave adventure game by Will Crowther and Don Woods. Writing it now. Furey (talk) 00:56, 21 June 2024 (UTC)

Now that we have a section on Colossal Cave Adventure, I think the article would be better with a sample from Adventure rather than Dunnet. Historically, Adventure is far more important than Dunnet. And for a connection to NetHack, see Glenn Wichman's page now linked from the article. Both Michael C. Toy and Glenn Wichman enjoyed playing Adventure. (Although there is surprisingly little homage from NetHack to any adventure game.)
However I would not remove the extensive Dunnet content until after someone has submitted a sample of an Adventure game. Furey (talk) 02:03, 21 June 2024 (UTC)