Template talk:Item
About probability
The probability should be expressed in some other form than just a number like "42", like with the potion of object detection. What the heck does this tell anyone? 42 percent? Nope. The sum of probabilities of potions, for example, is 1000, so the probability for a potion to be object detection is 42/1000 = 0.042 → 4,2%, that is, four out of hundred potions are potions of object detection.
However, with rings, the sum of probabilities is 28, which happens to be the number of rings (omitting meat ring). Thus the probability for any kind of ring is 1/28 = 3.6%.
With wands the probabilities are something completely different again ("15" represents the probability of 6.8%). Thus, if the "probability" for a given item is x, there is actually no way of knowing whether the item is common or uncommon then, effectively rendering the probability number completely useless. --ZeroOne 23:27, 8 June 2006 (UTC)
- Alternatives are:
| {{{symbol}}} | |
|---|---|
| Name | {{{PAGENAME}}} |
| Appearance | {{{PAGENAME}}} |
| Base price | {{{cost}}} zm |
| Weight | {{{weight}}} |
| {{{symbol}}} | |
|---|---|
| Name | {{{PAGENAME}}} |
| Appearance | {{{PAGENAME}}} |
| Base price | {{{cost}}} zm |
| Weight | {{{weight}}} |
| ! | ||||
|---|---|---|---|---|
| Name | potion of object detection | |||
| Appearance | random | |||
| Cost | 150zm | |||
| Weight | 20 | |||
| Probability of being generated in: | ||||
| main dungeon | containers | Rogue level | Gehennom | |
| 0.672% | 0.756% | 0.924% | 0.042% | |
I like this last one --Jayt 11:20, 9 June 2006 (UTC)