User:Tungtn/Physical damage analysis/Healer

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Early game

+0 scalpel

  • start str: +0
  • basic knife: +0
  • 1 / 2 / 3

+0 darts (thrown)

  • thrown: no str bonus
  • basic dart: +0
    • Unskilled would give -2 damage, so you'd need 16+ strength for +1 bonus damage to do the minimum 2 damage to even begin training the dart skill in NetHack! Poisoned darts would also pass the damage threshold, so dipping darts into random potions might be worthwhile.
  • small: 1 / 2 / 3
  • large: 1 / 1.5 / 2

Mid game

+0 darts (thrown)

  • thrown: no str bonus
  • expert dart: +2 or +3 (DynaHack)
    • multishot x1 / x2 / x3
  • NetHack
    • small: 3 / 8 / 15
    • large: 3 / 7 / 12
  • DynaHack
    • small: 4 / 10 / 18
    • large: 4 / 9 / 15

+0 poisoned darts (thrown)

  • thrown: no str bonus
  • expert dart: +2 or +3 (DynaHack)
    • multishot: x1 / x2 / x3
  • NetHack
    • resist
      • small: 3 / 8 / 15
      • large: 3 / 7 / 12
    • non-resist
      • small: 4 / 15 / 33
      • large: 4 / 14 / 30
  • DynaHack
    • resist
      • small: 4 / 10 / 18
      • large: 4 / 9 / 15
    • non-resist
      • small: 5 / 17 / 36
      • large: 5 / 16 / 33

+0 daggers (thrown)

  • thrown: no str bonus
  • skilled dagger: +1
    • multishot: x1 / x1.5 / x2
  • small: 2 / 5.25 / 10
  • large: 2 / 4.5 / 8

+0 crysknife

  • 18 str: +2
  • expert knife: +2 or +3 (DynaHack)
  • subtotal of bonuses: +4 or +5 (DynaHack)
  • NetHack: 5 / 9.5 / 14
  • DynaHack: 6 / 10.5 / 15

+0 unicorn horn

  • 18 str: +2 or +4 (x2 two-handed in DynaHack)
  • expert unicorn horn: +2 or +3 (DynaHack)
  • subtotal of bonuses: +4 or +7 (DynaHack)
  • NetHack: 5 / 10.5 / 16
  • DynaHack: 8 / 13.5 / 19

+0 Staff of Aesculapius

  • 18 str: +2 or +4 (2x two-handed in DynaHack)
  • expert quarterstaff: +2 or +3 (DynaHack)
  • subtotal of bonuses: +4 or +7 (DynaHack)
  • NetHack
    • resist: 5 / 7.5 / 10
    • non-resist: 7 / 15.5 / 24
  • DynaHack
    • resist: 8 / 10.5 / 13
    • non-resist: 10 / 18.5 / 27

Late game

+7 poisoned darts (thrown)

  • thrown: no str bonus
  • expert dart: +2 or +3 (DynaHack)
    • multishot: x1 / x2 / x3
  • NetHack
    • resist
      • small: 10 / 22 / 36
      • large: 10 / 21 / 33
    • non-resist
      • small: 11 / 29 / 54
      • large: 11 / 28 / 51
  • DynaHack
    • resist
      • small: 11 / 24 / 39
      • large: 11 / 23 / 36
    • non-resist
      • small: 12 / 31 / 57
      • large: 12 / 30 / 54

+7 silver daggers (thrown)

  • thrown: no str bonus
  • skilled dagger: +1
    • multishot: x1 / x1.5 / x2
  • non-silver
    • small: 9 / 15.75 / 24
    • large: 9 / 15 / 22
  • silver
    • small: 10 / 31.5 / 64
    • large: 10 / 30.75 / 62

+7 silver saber

  • 18/** str: +6
  • basic saber: +0
  • non-silver: 14 / 17.5 / 21
  • silver: 15 / 28 / 41

+7 Grayswandir

  • 18/** str: +6
  • basic saber: +0
  • non-silver: 22 / 29 / 36
  • silver: 23 / 39.5 / 56

+7 Staff of Aesculapius

  • 18/** str: +6 or +12 (x2 two-handed in DynaHack)
  • expert quarterstaff: +2 or +3 (DynaHack)
  • subtotal of bonuses: +8 or +15 (DynaHack)
  • NetHack
    • resist: 16 / 18.5 / 21
    • non-resist: 25 / 33.5 / 42
  • DynaHack
    • resist: 23 / 25.5 / 28
    • non-resist: 32 / 40.5 / 49

Magicbane

  • 18/** str: +6
  • skilled dagger: +1
  • +2
    • resist
      • small: 11 / 13.57 / 25
      • large: 11 / 13.07 / 24
    • non-resist
      • small: 12 / 16.48 / 33
      • large: 12 / 15.98 / 32
  • +7
    • resist
      • small: 16 / 17.5 / 30
      • large: 16 / 17 / 29
    • non-resist
      • small: 17 / 20.4 / 38
      • large: 17 / 19.9 / 37

Late game damage breakdowns

+7 poisoned darts

29/28 poison, 22/21 poison resist:

  • +14 avg from enchantment
    • +7 applied x2 on average from expert d3 multishot
  • +7 avg from poison
    • d6 applied x2 on average from expert d3 multishot
  • +4/3 avg from dart base damage
    • d3/d2 applied x2 on average from expert d3 multishot
  • +4 avg from expert dart skill
    • +2 applied x2 on average from expert d3 multishot

+7 Grayswandir

39.5 silver, 29 non-silver:

  • +14 from enchantment
    • +7 twice from Grayswandir
  • +6 from 18/** strength
  • +10.5 avg from silver
  • +9 avg from Grayswandir base damage
    • d8 with double damage vs. all
  • +0 from basic saber

+7 Staff of Aesculapius

33.5 drain, 18.5 drain resist:

  • +7 from enchantment (base)
  • +7 from enchantment (if not drain resistant)
  • +6 from 18/** strength
  • +3.5 avg from Staff of Aesculapius base damage
  • +3.5 avg from Staff of Aesculapius base damage if not drain resistant
  • +4.5 avg from Staff of Aesculapius draining
  • +2 from expert quarterstaff