User:Tungtn/Physical damage analysis/Wizard
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Note: Wizards need early game damage good enough to last until they get a good spell, or they gain access to an altar and get themselves Magicbane.
Note on strength: Due to their low starting strength (10 str average), mid game strength will be assumed to give the same bonus as starting strength (instead of 18 str), and late game strength will assume 18 str (instead of 18/** str).
Early game
+0 quarterstaff
- start str: +0 or +0 (x2 two-handed in DynaHack)
- basic skill: +0
- 1 / 3.5 / 6
+0 dagger (melee)
- start str: +0
- unskilled dagger: -2
- small: 1 / 1.25 / 2
- large: 1 / 1 / 1
+0 darts (thrown)
- thrown: no str bonus
- unskilled dart: -2
- multishot: x1 / x1 / x1
- unpoisoned/poison-resist
- small: 1 / 1 / 1
- large: 1 / 1 / 1
- poisoned (applied after other bonuses/penalties)
- small: 2 / 4.5 / 7
- large: 2 / 4.5 / 7
rocks (thrown)
- thrown: no str bonus
- no skill bonus
- 1 / 1.5 / 2
Mid game
+0 elven dagger (melee)
- start str: +0
- expert dagger: +2 or +3 (DynaHack)
- NetHack
- small: 3 / 5 / 7
- large: 3 / 4 / 5
- DynaHack
- small: 4 / 6 / 8
- large: 4 / 5 / 6
+0 daggers (thrown)
- thrown: no str bonus
- expert dagger: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- small: 3 / 9 / 18
- large: 3 / 8 / 15
- DynaHack
- small: 4 / 11 / 21
- large: 4 / 10 / 18
+0 darts (thrown)
- thrown: no str bonus
- expert dart: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- unpoisoned/poison-resist
- small: 3 / 8 / 15
- large: 3 / 7 / 12
- poisoned
- small: 4 / 15 / 33
- large: 4 / 14 / 30
- unpoisoned/poison-resist
- DynaHack
- unpoisoned/poison-resist
- small: 4 / 10 / 18
- large: 4 / 9 / 15
- poisoned
- small: 5 / 17 / 36
- large: 5 / 16 / 33
- unpoisoned/poison-resist
+0 Sting
- start str: +0
- expert dagger: +2 or +3 (DynaHack)
- NetHack
- non-orcs
- small: 3 / 5 / 7
- large: 3 / 4 / 5
- orcs
- small: 4 / 8 / 12
- large: 4 / 6 / 8
- non-orcs
- DynaHack
- non-orcs
- small: 4 / 6 / 8
- large: 4 / 5 / 6
- orcs
- small: 5 / 9 / 13
- large: 5 / 7 / 9
- non-orcs
+0 Magicbane
- start str: +0
- expert dagger: +2 or +3 (DynaHack)
- NetHack
- resist
- small: 4 / 6.86 / 18
- large: 4 / 6.36 / 17
- non-resist
- small: 5 / 9.66 / 26
- large: 5 / 9.16 / 25
- resist
- DynaHack
- resist
- small: 5 / 7.86 / 19
- large: 5 / 7.36 / 18
- non-resist
- small: 6 / 10.66 / 27
- large: 6 / 10.16 / 26
- resist
+0 Staff of Aesculapius
- start str: +0 or +0 (2x two-handed in DynaHack)
- expert quarterstaff: +2 or +3 (DynaHack)
- NetHack
- resist: 3 / 5.5 / 8
- non-resist: 5 / 13.5 / 22
- DynaHack
- resist: 4 / 6.5 / 9
- non-resist: 6 / 14.5 / 23
+0 Frost Brand (sacrifice gift)
- start str: +0
- basic long sword: +0
- resist
- small: 1 / 4.5 / 8
- large: 1 / 6.5 / 12
- non-resist
- small: 2 / 9 / 16
- large: 2 / 13 / 24
+0 Grayswandir (wish)
- start str: +0
- restricted saber: -2 or -5 (DynaHack)
- NetHack
- non-silver: 1 / 7.125 / 14
- silver: 1 / 17.5 / 34
- DynaHack
- non-silver: 1 / 4.75 / 11
- silver: 1 / 14.5 / 31
Late game
+7 silver daggers (thrown)
- thrown: no str bonus
- expert dagger: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- non-silver
- small: 10 / 23 / 39
- large: 10 / 22 / 36
- silver
- small: 11 / 44 / 99
- large: 11 / 43 / 96
- non-silver
- DynaHack
- non-silver
- small: 11 / 25 / 42
- large: 11 / 24 / 39
- silver
- small: 12 / 46 / 102
- large: 12 / 45 / 99
- non-silver
+7 darts (thrown)
- thrown: no str bonus
- expert dart: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- unpoisoned/poison-resist
- small: 10 / 22 / 36
- large: 10 / 21 / 33
- poisoned
- small: 11 / 29 / 54
- large: 11 / 28 / 51
- unpoisoned/poison-resist
- DynaHack
- unpoisoned/poison-resist
- small: 11 / 24 / 39
- large: 11 / 23 / 36
- poisoned
- small: 12 / 31 / 57
- large: 12 / 30 / 54
- unpoisoned/poison-resist
Magicbane
- 18 str: +2
- expert dagger: +2 or +3 (DynaHack)
- subtotal of bonuses: +4 or +5
- +2
- NetHack
- resist
- small: 8 / 10.57 / 22
- large: 8 / 10.07 / 21
- non-resist
- small: 9 / 13.48 / 30
- large: 9 / 12.98 / 29
- resist
- DynaHack
- resist
- small: 9 / 11.57 / 23
- large: 9 / 11.07 / 22
- non-resist
- small: 10 / 14.48 / 31
- large: 10 / 13.98 / 30
- resist
- NetHack
- +7
- NetHack
- resist
- small: 13 / 14.5 / 27
- large: 13 / 14 / 26
- non-resist
- small: 14 / 17.4 / 35
- large: 14 / 16.9 / 34
- resist
- DynaHack
- resist
- small: 14 / 15.5 / 28
- large: 14 / 15 / 27
- non-resist
- small: 15 / 18.4 / 36
- large: 15 / 17.9 / 35
- resist
- NetHack
+7 Staff of Aesculapius
- 18 str: +2 or +4 (2x two-handed in DynaHack)
- expert quarterstaff: +2 or +3 (DynaHack)
- subtotal of bonuses: +4 or +7 (DynaHack)
- NetHack
- resist: 12 / 14.5 / 17
- non-resist: 21 / 29.5 / 38
- DynaHack
- resist: 15 / 17.5 / 20
- non-resist: 24 / 32.5 / 41
+7 Frost Brand (sacrifice gift)
- 18 str: +2
- basic long sword: +0
- resist
- small: 10 / 13.5 / 17
- large: 10 / 15.5 / 21
- non-resist
- small: 18 / 25 / 32
- large: 18 / 29 / 40
+7 Grayswandir (wish)
- 18 str: +2
- restricted saber: -2 or -5 (DynaHack)
- subtotal of bonuses: +0 or -3 (DynaHack)
- NetHack
- non-silver: 16 / 23 / 30
- silver: 17 / 33.5 / 50
- DynaHack
- non-silver: 13 / 20 / 27
- silver: 14 / 30.5 / 47
Late game damage breakdowns
+7 silver daggers
44/43 silver, 23/22 non-silver:
- +14 avg from enchantment
- +7 enchantment x2 multishot
- +21 avg from silver
- +10.5 avg silver damage x2 multishot
- +5/4 avg from silver dagger base damage
- d4/d3 base damage x2 multishot
- +4 avg from skill
- +2 from expert dagger skill x2 multishot
+7 poisoned darts
29/28 poison, 22/21 poison resist:
- +14 avg from enchantment
- +7 enchantment x2 multishot
- +7 avg from poison
- d6 poison x2 multishot
- +4/3 avg from dart base damage
- +4 avg from skill
- +2 from expert dart skill x2 multishot
+2 Magicbane
13.48/12.98, 10.57/10.07 resisted:
- +2.91 avg from Magicbane effects
- derived from wiki calculations, I have no idea exactly how Magicbane does its damage
- +6.57/6.07 avg from +2 Magicbane damage
- derived from wiki calculations, I have no idea exactly how Magicbane does its damage
- +2 from 18 strength
- nothing stops a wizard gaining 18/** strength for the full +6 bonus (race permitting), but most players don't bother
- +2 from expert dagger skill
+7 Staff of Aesculapius
29.5 drain, 14.5 drain resist:
- +7 from enchantment (base)
- +7 from enchantment (if not drain resistant)
- +2 from 18 strength
- nothing stops a wizard gaining 18/** strength for the full +6 bonus (race permitting), but most players don't bother
- +3.5 avg from Staff of Aesculapius base damage
- +3.5 avg from Staff of Aesculapius base damage if not drain resistant
- +4.5 avg from Staff of Aesculapius draining
- +2 from expert quarterstaff skill
+7 Frost Brand
25/29 cold, 13.5/15.5 cold resist:
- +7 from enchantment (base)
- +7 from enchantment (if not cold resistant)
- +2 from 18 strength
- nothing stops a wizard gaining 18/** strength for the full +6 bonus (race permitting), but most players don't bother
- +4.5/6.5 avg from Frost Brand cold
- +4.5/6.5 avg from Frost Brand base damage
- +0 from basic long sword skill
- sacrifice gifts unlock the weapon skill of the gift
+7 Grayswandir
33.5 silver, 23 non-silver:
- +14 from enchantment
- +7 twice from Grayswandir
- +2 from 18 strength
- nothing stops a wizard gaining 18/** strength for the full +6 bonus (race permitting), but most players don't bother
- +10.5 avg from silver
- +9 avg from Grayswandir base damage
- d8 with double damage vs. all
- -2 from unskilled saber skill