Difference between revisions of "Ascension"

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'''Ascension''' is how you win the game. It is the result of [[Sacrifice|#offering]] the [[Amulet of Yendor]] to your [[god]] while standing on their [[Altar#High_altars|high altar]] in the [[Astral Plane]].
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In ''[[NetHack]]'', '''ascension''' is the objective of every player character and the means by which the game is won.
  
The end of game message given upon ascension is:
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A character ascends by retrieving the [[Amulet of Yendor]] from [[Moloch's Sanctum]] and bringing it to the [[Elemental Planes]] while avoiding the [[Wizard of Yendor]], then reaching the [[Astral Plane]] and successfully [[offer]]ing the Amulet on their [[god]]'s high [[altar]].
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There are players who claim to have played for decades without ascending, although their number has been reduced in recent years as the Internet has provided easy access to [[spoiler]]s.
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==Description==
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Offering the real Amulet of Yendor (rather than a [[Cheap plastic imitation of the Amulet of Yendor|cheap plastic imitation]]) on any high altar will immediately end the game in one of three ways:
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* If the character offers the Amulet on a cross-aligned high altar, that altar's god gains dominion over their god and allows the character to [[escape]] in celestial disgrace.{{refsrc|src/pray.c|1544|nethack=3.6.7}}
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* If the character offers the Amulet on the high altar to Moloch in his Sanctum, Moloch retains dominion over their god and kills the character, and a character revived by [[life saving]] is then reduced to dust.{{refsrc|src/pray.c|1527|nethack=3.6.7}} The only way to survive this is in [[explore mode]] or [[wizard mode]], by declining when prompted if you want to die, though the game ends regardless since the character is then forced out of the dungeon.{{refsrc|src/pray.c|1542|nethack=3.6.7}}
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* If the character offers the Amulet at the high altar of their god, they will ascend to demigod-hood, and the game is won.{{refsrc|src/pray.c|1544|nethack=3.6.7}} This does not take any conversions into account, only checking to see that the character's alignment matches that of the high altar, so it is possible to ascend a character as their original alignment after permanent conversion by using a [[helm of opposite alignment]]. This applies a [[score]] multiplier of 2× if the character never converted from their starting alignment, or 1.5× if they converted and used the helm to change back.
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==Messages==
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The following message occurs when a character successfully ascends:
  
 
  You offer the Amulet of Yendor to [your god]...
 
  You offer the Amulet of Yendor to [your god]...
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  You ascend to the status of Demigod[dess]...  
 
  You ascend to the status of Demigod[dess]...  
  
Ascending is difficult. There are players who claim to have played for decades without ascending, although their number has been reduced in recent years as the Internet has provided easy access to [[spoiler]]s.
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==See also==
 
 
== See also ==
 
 
* [[Notable ascensions]]
 
* [[Notable ascensions]]
 
* [[YAFAP]]
 
* [[YAFAP]]
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* [[SATAP]]
 
* [[SATAP]]
  
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==References==
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<references/>
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{{nethack-367}}
 
[[Category:Your character]]
 
[[Category:Your character]]
{{nethack-366}}
 

Revision as of 20:36, 25 May 2024

In NetHack, ascension is the objective of every player character and the means by which the game is won.

A character ascends by retrieving the Amulet of Yendor from Moloch's Sanctum and bringing it to the Elemental Planes while avoiding the Wizard of Yendor, then reaching the Astral Plane and successfully offering the Amulet on their god's high altar.

There are players who claim to have played for decades without ascending, although their number has been reduced in recent years as the Internet has provided easy access to spoilers.

Description

Offering the real Amulet of Yendor (rather than a cheap plastic imitation) on any high altar will immediately end the game in one of three ways:

  • If the character offers the Amulet on a cross-aligned high altar, that altar's god gains dominion over their god and allows the character to escape in celestial disgrace.[1]
  • If the character offers the Amulet on the high altar to Moloch in his Sanctum, Moloch retains dominion over their god and kills the character, and a character revived by life saving is then reduced to dust.[2] The only way to survive this is in explore mode or wizard mode, by declining when prompted if you want to die, though the game ends regardless since the character is then forced out of the dungeon.[3]
  • If the character offers the Amulet at the high altar of their god, they will ascend to demigod-hood, and the game is won.[4] This does not take any conversions into account, only checking to see that the character's alignment matches that of the high altar, so it is possible to ascend a character as their original alignment after permanent conversion by using a helm of opposite alignment. This applies a score multiplier of 2× if the character never converted from their starting alignment, or 1.5× if they converted and used the helm to change back.

Messages

The following message occurs when a character successfully ascends:

You offer the Amulet of Yendor to [your god]...
An invisible choir sings, and you are bathed in radiance...
The voice of [your god] [booms out/booms/thunders/rings out]: "Mortal, thou hast done well!"
"In return to thy service, I grant thee the gift of Immortality!"
You ascend to the status of Demigod[dess]... 

See also

References