Bell
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Name | bell |
Appearance | bell |
Base price | 50 zm |
Weight | 30 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!" All bells are generated uncursed.
Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, has a 1/4 chance of summoning a nymph (she won't be carrying any items), unless any of the nymphs are genocided or extinct. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.
Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".