Neferet the Green
@ Neferet the Green | |
---|---|
Difficulty | 23 |
Attacks |
Weapon 1d6, spell-casting |
Base level | 20 |
Base experience | 593 |
Speed | 12 |
Base AC | 0 |
Base MR | 60 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Unique |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
Neferet the Green:
| |
Reference | monst.c#line3179 |
Neferet the Green, @, is the Wizard quest leader. She is made slightly more dangerous than most quest leaders by the fact that she can cast spells. As she has quite a high base level, some of those spells can be quite nasty. Of course, if you are attacking your quest leader, you've probably already lost your game.
History
Neferet the Green replaced the Wizard of Balance as Wizard Quest Leader in NetHack 3.4.0, perhaps because Wizards, who were always Neutral up to and including NetHack 3.2.3, can now be Neutral or Chaotic. Your quest leader's alignment is adjusted to match your starting alignment, and it doesn't make sense for a Wizard of Balance to be chaotic.
Origin
It seams most likely that Neferet is a reference to Nefertiti. It doesn't seem that Neferet the Green exist as such outside of Nethack.
Encyclopedia entry
Neferet the Green holds office in her hidden tower, only
reachable by magical means, where she teaches her apprentices
the enigmatic skills of occultism. Despite her many years, she
continues to investigate new spells, especially those involving
translocation. It is further rumored that when she was an
apprentice herself, she accidentally turned her skin green, and
has kept it that way ever since.