Shopkeeper

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Revision as of 01:22, 29 December 2006 by Shijun (talk | contribs) (added more monster info)
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Shopkeepers tend shops. They are relatively tough for low level characters and therefore excel at preventing shoplifting.

Shopkeepers are generated with (1000 + 30*d100) zorkmids[1], a skeleton key, and some or all of a wand of striking, a potion of healing, a potion of extra healing, and a wand of magic missile (a d4 is rolled and that many items are generated starting from the beginning of that list)[2].

You cannot polymorph into a shopkeeper.[3]

Encyclopedia entry

See the encyclopedia entry for human.

References

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"More about the ESHK extended monster structure, which demonstrates the unique behaviour of shopkeepers?"